faploader: more subsystem headers in API table (#1742)
* faploader: more subsystem headers in API table; not counting header entries for SDK version change * subghz: removed dead function * Adjusted API version * hal: removed furi_hal_power_get_system_voltage * lib: mbedtls: additional flags for .fap linkage * fbt: rebuilding assets when git commit id changes * fbt: removed assets rebuild on git commit id change; added explicit dependency for SDK source on compiled assets parts; removed unneeded sdk regeneration runs * fbt: changed stock plugins to EXTERNAL apps; restored building app as a PLUGIN as a part of main fw as well as a .fap; readme fixes * fbt: restored certain apps to PLUGIN type * fbt: app manifests: renamed version->fap_version, added extra fields * fbt: fixed version processing after rename Co-authored-by: あく <alleteam@gmail.com>
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@@ -1,13 +1,5 @@
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Import("env")
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# HACHHACK
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# Currently injected to CPPPATH by libs - since they are built earlier and depend on assets
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# env.Append(
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# CPPPATH=[
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# Dir("./compiled"),
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# ]
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# )
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assetsenv = env.Clone(
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tools=["fbt_assets"],
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FW_LIB_NAME="assets",
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@@ -109,6 +101,7 @@ if assetsenv["IS_BASE_FIRMWARE"]:
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)
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# Exporting resources node to external environment
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env["FW_ASSETS_HEADERS"] = assets_parts
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env["FW_RESOURCES"] = resources
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assetsenv.Alias("resources", resources)
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