[FL-2335] Gui, Rpc: multisession, asynchronous screen streaming with adaptive frame rate (#1033)

* Gui,Rpc: multisession, asynchronous screen streaming with adaptive frame rate
* Fix compact build, add missing aray initialization.
This commit is contained in:
あく
2022-03-17 16:44:54 +07:00
committed by GitHub
parent 94ba7d104c
commit eed49bf863
6 changed files with 139 additions and 49 deletions

View File

@@ -211,12 +211,11 @@ void gui_redraw(Gui* gui) {
}
canvas_commit(gui->canvas);
if(gui->canvas_callback) {
gui->canvas_callback(
canvas_get_buffer(gui->canvas),
canvas_get_buffer_size(gui->canvas),
gui->canvas_callback_context);
}
for
M_EACH(p, gui->canvas_callback_pair, CanvasCallbackPairArray_t) {
p->callback(
canvas_get_buffer(gui->canvas), canvas_get_buffer_size(gui->canvas), p->context);
}
gui_unlock(gui);
}
@@ -396,24 +395,36 @@ void gui_view_port_send_to_back(Gui* gui, ViewPort* view_port) {
gui_unlock(gui);
}
void gui_set_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context) {
void gui_add_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context) {
furi_assert(gui);
gui_lock(gui);
gui->canvas_callback = callback;
gui->canvas_callback_context = context;
gui_unlock(gui);
if(callback != NULL) {
gui_update(gui);
}
const CanvasCallbackPair p = {callback, context};
gui_lock(gui);
furi_assert(CanvasCallbackPairArray_count(gui->canvas_callback_pair, p) == 0);
CanvasCallbackPairArray_push_back(gui->canvas_callback_pair, p);
gui_unlock(gui);
gui_update(gui);
}
GuiCanvasCommitCallback gui_get_framebuffer_callback(Gui* gui) {
void gui_remove_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context) {
furi_assert(gui);
const CanvasCallbackPair p = {callback, context};
gui_lock(gui);
GuiCanvasCommitCallback callback = gui->canvas_callback;
furi_assert(CanvasCallbackPairArray_count(gui->canvas_callback_pair, p) == 1);
CanvasCallbackPairArray_remove_val(gui->canvas_callback_pair, p);
gui_unlock(gui);
return callback;
}
size_t gui_get_framebuffer_size(Gui* gui) {
furi_assert(gui);
return canvas_get_buffer_size(gui->canvas);
}
void gui_set_lockdown(Gui* gui, bool lockdown) {
@@ -437,9 +448,12 @@ Gui* gui_alloc() {
}
// Drawing canvas
gui->canvas = canvas_init();
CanvasCallbackPairArray_init(gui->canvas_callback_pair);
// Input
gui->input_queue = osMessageQueueNew(8, sizeof(InputEvent), NULL);
gui->input_events = furi_record_open("input_events");
furi_check(gui->input_events);
furi_pubsub_subscribe(gui->input_events, gui_input_events_callback, gui);

View File

@@ -68,7 +68,7 @@ void gui_view_port_send_to_front(Gui* gui, ViewPort* view_port);
*/
void gui_view_port_send_to_back(Gui* gui, ViewPort* view_port);
/** Set gui canvas commit callback
/** Add gui canvas commit callback
*
* This callback will be called upon Canvas commit Callback dispatched from GUI
* thread and is time critical
@@ -77,16 +77,22 @@ void gui_view_port_send_to_back(Gui* gui, ViewPort* view_port);
* @param callback GuiCanvasCommitCallback
* @param context GuiCanvasCommitCallback context
*/
void gui_set_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context);
void gui_add_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context);
/** Get gui canvas commit callback
*
* Can be used to check if some application is using framebufer
/** Remove gui canvas commit callback
*
* @param gui Gui instance
* @return GuiCanvasCommitCallback
* @param callback GuiCanvasCommitCallback
* @param context GuiCanvasCommitCallback context
*/
GuiCanvasCommitCallback gui_get_framebuffer_callback(Gui* gui);
void gui_remove_framebuffer_callback(Gui* gui, GuiCanvasCommitCallback callback, void* context);
/** Get gui canvas frame buffer size
* *
* @param gui Gui instance
* @return size_t size of frame buffer in bytes
*/
size_t gui_get_framebuffer_size(Gui* gui);
/** Set lockdown mode
*

View File

@@ -9,6 +9,7 @@
#include <furi.h>
#include <m-array.h>
#include <m-algo.h>
#include <stdio.h>
#include "canvas.h"
@@ -42,6 +43,17 @@
ARRAY_DEF(ViewPortArray, ViewPort*, M_PTR_OPLIST);
typedef struct {
GuiCanvasCommitCallback callback;
void* context;
} CanvasCallbackPair;
ARRAY_DEF(CanvasCallbackPairArray, CanvasCallbackPair, M_POD_OPLIST);
#define M_OPL_CanvasCallbackPairArray_t() ARRAY_OPLIST(CanvasCallbackPairArray, M_POD_OPLIST)
ALGO_DEF(CanvasCallbackPairArray, CanvasCallbackPairArray_t);
/** Gui structure */
struct Gui {
// Thread and lock
@@ -52,8 +64,7 @@ struct Gui {
bool lockdown;
ViewPortArray_t layers[GuiLayerMAX];
Canvas* canvas;
GuiCanvasCommitCallback canvas_callback;
void* canvas_callback_context;
CanvasCallbackPairArray_t canvas_callback_pair;
// Input
osMessageQueueId_t input_queue;