[FL-2828] Dolphin score update take 2 (#1929)
* Move DolphinDeedNfcRead * Move DolphinDeedNfcReadSuccess * Move DolphinDeedNfcSave * Move DolphinDeedNfcDetectReader * Move DolphinDeedNfcEmulate * Count DolphinDeedNfcEmulate when launched from file browser * Implement most of the score accounting for NFC * Fully update Nfc icounter handling * Move DolphinDeedSubGhzFrequencyAnalyzer * Update the rest of icounter in SubGHz * Adjust SubGHz icounter handling * Adjust LFRFID icounter handling * Adjust Infrared icounter handling * Don't count renaming RFID tags as saving * Don't count renaming SubGHz signals as saving * Don't count renaming NFC tags as saving * Adjust iButton icounter handling * Minor code refactoring * Correct formatting * Account for emulating iButton keys from file manager/rpc Co-authored-by: あく <alleteam@gmail.com>
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@@ -1,5 +1,6 @@
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#include "../ibutton_i.h"
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#include "ibutton/scenes/ibutton_scene.h"
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#include <dolphin/dolphin.h>
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enum SubmenuIndex {
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SubmenuIndexRead,
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@@ -38,6 +39,7 @@ bool ibutton_scene_start_on_event(void* context, SceneManagerEvent event) {
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consumed = true;
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if(event.event == SubmenuIndexRead) {
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scene_manager_next_scene(ibutton->scene_manager, iButtonSceneRead);
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DOLPHIN_DEED(DolphinDeedIbuttonRead);
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} else if(event.event == SubmenuIndexSaved) {
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furi_string_set(ibutton->file_path, IBUTTON_APP_FOLDER);
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scene_manager_next_scene(ibutton->scene_manager, iButtonSceneSelectKey);
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