[FL-2051] BadUSB: new GUI (#844)
* [FL-2051] BadUsb: new GUI * add missing assets * skip empty lines and leading spaces * SubGhz: add alignment check to keystore mess with iv routine Co-authored-by: あく <alleteam@gmail.com>
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47
applications/bad_usb/scenes/bad_usb_scene_work.c
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47
applications/bad_usb/scenes/bad_usb_scene_work.c
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#include "../bad_usb_script.h"
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#include "../bad_usb_app_i.h"
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#include "../views/bad_usb_view.h"
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#include "furi-hal.h"
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void bad_usb_scene_work_ok_callback(InputType type, void* context) {
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furi_assert(context);
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BadUsbApp* app = context;
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view_dispatcher_send_custom_event(app->view_dispatcher, type);
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}
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bool bad_usb_scene_work_on_event(void* context, SceneManagerEvent event) {
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BadUsbApp* app = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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bad_usb_script_toggle(app->bad_usb_script);
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consumed = true;
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} else if(event.type == SceneManagerEventTypeTick) {
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bad_usb_set_state(app->bad_usb_view, bad_usb_script_get_state(app->bad_usb_script));
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}
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return consumed;
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}
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void bad_usb_scene_work_on_enter(void* context) {
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BadUsbApp* app = context;
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string_t file_name;
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string_init(file_name);
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bad_usb_set_file_name(app->bad_usb_view, app->file_name);
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string_printf(
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file_name, "%s/%s%s", BAD_USB_APP_PATH_FOLDER, app->file_name, BAD_USB_APP_EXTENSION);
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app->bad_usb_script = bad_usb_script_open(file_name);
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string_clear(file_name);
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bad_usb_set_state(app->bad_usb_view, bad_usb_script_get_state(app->bad_usb_script));
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bad_usb_set_ok_callback(app->bad_usb_view, bad_usb_scene_work_ok_callback, app);
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view_dispatcher_switch_to_view(app->view_dispatcher, BadUsbAppViewWork);
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}
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void bad_usb_scene_work_on_exit(void* context) {
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BadUsbApp* app = context;
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bad_usb_script_close(app->bad_usb_script);
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}
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