CMSIS DAP/DAP Link Debugger (#1897)
* Apps: DAP Link * API: furi_hal_console_init Co-authored-by: あく <alleteam@gmail.com>
This commit is contained in:
30
applications/plugins/dap_link/gui/scenes/config/dap_scene.c
Normal file
30
applications/plugins/dap_link/gui/scenes/config/dap_scene.c
Normal file
@@ -0,0 +1,30 @@
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#include "dap_scene.h"
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// Generate scene on_enter handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_enter,
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void (*const dap_scene_on_enter_handlers[])(void*) = {
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#include "dap_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_event handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_event,
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bool (*const dap_scene_on_event_handlers[])(void* context, SceneManagerEvent event) = {
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#include "dap_scene_config.h"
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};
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#undef ADD_SCENE
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// Generate scene on_exit handlers array
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#define ADD_SCENE(prefix, name, id) prefix##_scene_##name##_on_exit,
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void (*const dap_scene_on_exit_handlers[])(void* context) = {
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#include "dap_scene_config.h"
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};
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#undef ADD_SCENE
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// Initialize scene handlers configuration structure
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const SceneManagerHandlers dap_scene_handlers = {
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.on_enter_handlers = dap_scene_on_enter_handlers,
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.on_event_handlers = dap_scene_on_event_handlers,
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.on_exit_handlers = dap_scene_on_exit_handlers,
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.scene_num = DapSceneNum,
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};
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29
applications/plugins/dap_link/gui/scenes/config/dap_scene.h
Normal file
29
applications/plugins/dap_link/gui/scenes/config/dap_scene.h
Normal file
@@ -0,0 +1,29 @@
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#pragma once
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#include <gui/scene_manager.h>
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// Generate scene id and total number
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#define ADD_SCENE(prefix, name, id) DapScene##id,
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typedef enum {
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#include "dap_scene_config.h"
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DapSceneNum,
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} DapScene;
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#undef ADD_SCENE
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extern const SceneManagerHandlers dap_scene_handlers;
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// Generate scene on_enter handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_enter(void*);
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#include "dap_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_event handlers declaration
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#define ADD_SCENE(prefix, name, id) \
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bool prefix##_scene_##name##_on_event(void* context, SceneManagerEvent event);
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#include "dap_scene_config.h"
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#undef ADD_SCENE
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// Generate scene on_exit handlers declaration
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#define ADD_SCENE(prefix, name, id) void prefix##_scene_##name##_on_exit(void* context);
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#include "dap_scene_config.h"
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#undef ADD_SCENE
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@@ -0,0 +1,4 @@
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ADD_SCENE(dap, main, Main)
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ADD_SCENE(dap, config, Config)
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ADD_SCENE(dap, help, Help)
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ADD_SCENE(dap, about, About)
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68
applications/plugins/dap_link/gui/scenes/dap_scene_about.c
Normal file
68
applications/plugins/dap_link/gui/scenes/dap_scene_about.c
Normal file
@@ -0,0 +1,68 @@
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#include "../dap_gui_i.h"
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#define DAP_VERSION_APP "0.1.0"
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#define DAP_DEVELOPED "Dr_Zlo"
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#define DAP_GITHUB "https://github.com/flipperdevices/flipperzero-firmware"
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void dap_scene_about_on_enter(void* context) {
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DapGuiApp* app = context;
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FuriString* temp_str;
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temp_str = furi_string_alloc();
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furi_string_printf(temp_str, "\e#%s\n", "Information");
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furi_string_cat_printf(temp_str, "Version: %s\n", DAP_VERSION_APP);
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furi_string_cat_printf(temp_str, "Developed by: %s\n", DAP_DEVELOPED);
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furi_string_cat_printf(temp_str, "Github: %s\n\n", DAP_GITHUB);
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furi_string_cat_printf(temp_str, "\e#%s\n", "Description");
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furi_string_cat_printf(
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temp_str, "CMSIS-DAP debugger\nbased on Free-DAP\nThanks to Alex Taradov\n\n");
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furi_string_cat_printf(
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temp_str,
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"Supported protocols:\n"
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"SWD, JTAG, UART\n"
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"DAP v1 (cmsis_backend hid), DAP v2 (cmsis_backend usb_bulk), VCP\n");
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widget_add_text_box_element(
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app->widget,
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0,
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0,
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128,
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14,
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AlignCenter,
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AlignBottom,
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"\e#\e! \e!\n",
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false);
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widget_add_text_box_element(
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app->widget,
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0,
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2,
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128,
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14,
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AlignCenter,
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AlignBottom,
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"\e#\e! DAP Link \e!\n",
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false);
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widget_add_text_scroll_element(app->widget, 0, 16, 128, 50, furi_string_get_cstr(temp_str));
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furi_string_free(temp_str);
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view_dispatcher_switch_to_view(app->view_dispatcher, DapGuiAppViewWidget);
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}
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bool dap_scene_about_on_event(void* context, SceneManagerEvent event) {
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DapGuiApp* app = context;
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bool consumed = false;
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UNUSED(app);
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UNUSED(event);
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return consumed;
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}
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void dap_scene_about_on_exit(void* context) {
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DapGuiApp* app = context;
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// Clear views
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widget_reset(app->widget);
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}
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107
applications/plugins/dap_link/gui/scenes/dap_scene_config.c
Normal file
107
applications/plugins/dap_link/gui/scenes/dap_scene_config.c
Normal file
@@ -0,0 +1,107 @@
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#include "../dap_gui_i.h"
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static const char* swd_pins[] = {[DapSwdPinsPA7PA6] = "2,3", [DapSwdPinsPA14PA13] = "10,12"};
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static const char* uart_pins[] = {[DapUartTypeUSART1] = "13,14", [DapUartTypeLPUART1] = "15,16"};
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static const char* uart_swap[] = {[DapUartTXRXNormal] = "No", [DapUartTXRXSwap] = "Yes"};
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static void swd_pins_cb(VariableItem* item) {
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DapGuiApp* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, swd_pins[index]);
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DapConfig* config = dap_app_get_config(app->dap_app);
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config->swd_pins = index;
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dap_app_set_config(app->dap_app, config);
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}
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static void uart_pins_cb(VariableItem* item) {
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DapGuiApp* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, uart_pins[index]);
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DapConfig* config = dap_app_get_config(app->dap_app);
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config->uart_pins = index;
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dap_app_set_config(app->dap_app, config);
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}
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static void uart_swap_cb(VariableItem* item) {
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DapGuiApp* app = variable_item_get_context(item);
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uint8_t index = variable_item_get_current_value_index(item);
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variable_item_set_current_value_text(item, uart_swap[index]);
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DapConfig* config = dap_app_get_config(app->dap_app);
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config->uart_swap = index;
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dap_app_set_config(app->dap_app, config);
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}
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static void ok_cb(void* context, uint32_t index) {
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DapGuiApp* app = context;
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switch(index) {
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case 3:
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view_dispatcher_send_custom_event(app->view_dispatcher, DapAppCustomEventHelp);
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break;
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case 4:
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view_dispatcher_send_custom_event(app->view_dispatcher, DapAppCustomEventAbout);
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break;
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default:
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break;
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}
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}
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void dap_scene_config_on_enter(void* context) {
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DapGuiApp* app = context;
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VariableItemList* var_item_list = app->var_item_list;
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VariableItem* item;
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DapConfig* config = dap_app_get_config(app->dap_app);
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item = variable_item_list_add(
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var_item_list, "SWC SWD Pins", COUNT_OF(swd_pins), swd_pins_cb, app);
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variable_item_set_current_value_index(item, config->swd_pins);
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variable_item_set_current_value_text(item, swd_pins[config->swd_pins]);
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item =
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variable_item_list_add(var_item_list, "UART Pins", COUNT_OF(uart_pins), uart_pins_cb, app);
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variable_item_set_current_value_index(item, config->uart_pins);
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variable_item_set_current_value_text(item, uart_pins[config->uart_pins]);
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item = variable_item_list_add(
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var_item_list, "Swap TX RX", COUNT_OF(uart_swap), uart_swap_cb, app);
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variable_item_set_current_value_index(item, config->uart_swap);
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variable_item_set_current_value_text(item, uart_swap[config->uart_swap]);
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item = variable_item_list_add(var_item_list, "Help and Pinout", 0, NULL, NULL);
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item = variable_item_list_add(var_item_list, "About", 0, NULL, NULL);
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variable_item_list_set_selected_item(
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var_item_list, scene_manager_get_scene_state(app->scene_manager, DapSceneConfig));
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variable_item_list_set_enter_callback(var_item_list, ok_cb, app);
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view_dispatcher_switch_to_view(app->view_dispatcher, DapGuiAppViewVarItemList);
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}
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bool dap_scene_config_on_event(void* context, SceneManagerEvent event) {
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DapGuiApp* app = context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == DapAppCustomEventHelp) {
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scene_manager_next_scene(app->scene_manager, DapSceneHelp);
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return true;
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} else if(event.event == DapAppCustomEventAbout) {
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scene_manager_next_scene(app->scene_manager, DapSceneAbout);
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return true;
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}
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}
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return false;
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}
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void dap_scene_config_on_exit(void* context) {
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DapGuiApp* app = context;
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scene_manager_set_scene_state(
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app->scene_manager,
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DapSceneConfig,
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variable_item_list_get_selected_item_index(app->var_item_list));
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variable_item_list_reset(app->var_item_list);
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}
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102
applications/plugins/dap_link/gui/scenes/dap_scene_help.c
Normal file
102
applications/plugins/dap_link/gui/scenes/dap_scene_help.c
Normal file
@@ -0,0 +1,102 @@
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#include "../dap_gui_i.h"
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void dap_scene_help_on_enter(void* context) {
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DapGuiApp* app = context;
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DapConfig* config = dap_app_get_config(app->dap_app);
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FuriString* string = furi_string_alloc();
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furi_string_cat(string, "CMSIS DAP/DAP Link v2\r\n");
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furi_string_cat_printf(string, "Serial: %s\r\n", dap_app_get_serial(app->dap_app));
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furi_string_cat(
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string,
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"Pinout:\r\n"
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"\e#SWD:\r\n");
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switch(config->swd_pins) {
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case DapSwdPinsPA7PA6:
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furi_string_cat(
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string,
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" SWC: 2 [A7]\r\n"
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" SWD: 3 [A6]\r\n");
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break;
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case DapSwdPinsPA14PA13:
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furi_string_cat(
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string,
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" SWC: 10 [SWC]\r\n"
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" SWD: 12 [SIO]\r\n");
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break;
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default:
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break;
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}
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furi_string_cat(string, "\e#JTAG:\r\n");
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switch(config->swd_pins) {
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case DapSwdPinsPA7PA6:
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furi_string_cat(
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string,
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" TCK: 2 [A7]\r\n"
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" TMS: 3 [A6]\r\n"
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" RST: 4 [A4]\r\n"
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" TDO: 5 [B3]\r\n"
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" TDI: 6 [B2]\r\n");
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break;
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case DapSwdPinsPA14PA13:
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furi_string_cat(
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string,
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" RST: 4 [A4]\r\n"
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" TDO: 5 [B3]\r\n"
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" TDI: 6 [B2]\r\n"
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" TCK: 10 [SWC]\r\n"
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" TMS: 12 [SIO]\r\n");
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break;
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default:
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break;
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}
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furi_string_cat(string, "\e#UART:\r\n");
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switch(config->uart_pins) {
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case DapUartTypeUSART1:
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if(config->uart_swap == DapUartTXRXNormal) {
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furi_string_cat(
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string,
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" TX: 13 [TX]\r\n"
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" RX: 14 [RX]\r\n");
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} else {
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furi_string_cat(
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string,
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" RX: 13 [TX]\r\n"
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" TX: 14 [RX]\r\n");
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}
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break;
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case DapUartTypeLPUART1:
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if(config->uart_swap == DapUartTXRXNormal) {
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furi_string_cat(
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string,
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" TX: 15 [С1]\r\n"
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" RX: 16 [С0]\r\n");
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} else {
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furi_string_cat(
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string,
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" RX: 15 [С1]\r\n"
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" TX: 16 [С0]\r\n");
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}
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break;
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default:
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break;
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}
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widget_add_text_scroll_element(app->widget, 0, 0, 128, 64, furi_string_get_cstr(string));
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furi_string_free(string);
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view_dispatcher_switch_to_view(app->view_dispatcher, DapGuiAppViewWidget);
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}
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bool dap_scene_help_on_event(void* context, SceneManagerEvent event) {
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UNUSED(context);
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UNUSED(event);
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return false;
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}
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void dap_scene_help_on_exit(void* context) {
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DapGuiApp* app = context;
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widget_reset(app->widget);
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}
|
154
applications/plugins/dap_link/gui/scenes/dap_scene_main.c
Normal file
154
applications/plugins/dap_link/gui/scenes/dap_scene_main.c
Normal file
@@ -0,0 +1,154 @@
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#include "../dap_gui_i.h"
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#include "../../dap_link.h"
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typedef struct {
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DapState dap_state;
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bool dap_active;
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bool tx_active;
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bool rx_active;
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} DapSceneMainState;
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static bool process_dap_state(DapGuiApp* app) {
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DapSceneMainState* state =
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(DapSceneMainState*)scene_manager_get_scene_state(app->scene_manager, DapSceneMain);
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if(state == NULL) return true;
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|
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DapState* prev_state = &state->dap_state;
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DapState next_state;
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dap_app_get_state(app->dap_app, &next_state);
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bool need_to_update = false;
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if(prev_state->dap_mode != next_state.dap_mode) {
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switch(next_state.dap_mode) {
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case DapModeDisconnected:
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dap_main_view_set_mode(app->main_view, DapMainViewModeDisconnected);
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notification_message(app->notifications, &sequence_blink_stop);
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break;
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case DapModeSWD:
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dap_main_view_set_mode(app->main_view, DapMainViewModeSWD);
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notification_message(app->notifications, &sequence_blink_start_blue);
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break;
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case DapModeJTAG:
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dap_main_view_set_mode(app->main_view, DapMainViewModeJTAG);
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notification_message(app->notifications, &sequence_blink_start_magenta);
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break;
|
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}
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need_to_update = true;
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}
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|
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if(prev_state->dap_version != next_state.dap_version) {
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switch(next_state.dap_version) {
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case DapVersionUnknown:
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dap_main_view_set_version(app->main_view, DapMainViewVersionUnknown);
|
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break;
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case DapVersionV1:
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dap_main_view_set_version(app->main_view, DapMainViewVersionV1);
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break;
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case DapVersionV2:
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dap_main_view_set_version(app->main_view, DapMainViewVersionV2);
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break;
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}
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need_to_update = true;
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}
|
||||
|
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if(prev_state->usb_connected != next_state.usb_connected) {
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dap_main_view_set_usb_connected(app->main_view, next_state.usb_connected);
|
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need_to_update = true;
|
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}
|
||||
|
||||
if(prev_state->dap_counter != next_state.dap_counter) {
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if(!state->dap_active) {
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state->dap_active = true;
|
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dap_main_view_set_dap(app->main_view, state->dap_active);
|
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need_to_update = true;
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}
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} else {
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if(state->dap_active) {
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state->dap_active = false;
|
||||
dap_main_view_set_dap(app->main_view, state->dap_active);
|
||||
need_to_update = true;
|
||||
}
|
||||
}
|
||||
|
||||
if(prev_state->cdc_baudrate != next_state.cdc_baudrate) {
|
||||
dap_main_view_set_baudrate(app->main_view, next_state.cdc_baudrate);
|
||||
need_to_update = true;
|
||||
}
|
||||
|
||||
if(prev_state->cdc_tx_counter != next_state.cdc_tx_counter) {
|
||||
if(!state->tx_active) {
|
||||
state->tx_active = true;
|
||||
dap_main_view_set_tx(app->main_view, state->tx_active);
|
||||
need_to_update = true;
|
||||
notification_message(app->notifications, &sequence_blink_start_red);
|
||||
}
|
||||
} else {
|
||||
if(state->tx_active) {
|
||||
state->tx_active = false;
|
||||
dap_main_view_set_tx(app->main_view, state->tx_active);
|
||||
need_to_update = true;
|
||||
notification_message(app->notifications, &sequence_blink_stop);
|
||||
}
|
||||
}
|
||||
|
||||
if(prev_state->cdc_rx_counter != next_state.cdc_rx_counter) {
|
||||
if(!state->rx_active) {
|
||||
state->rx_active = true;
|
||||
dap_main_view_set_rx(app->main_view, state->rx_active);
|
||||
need_to_update = true;
|
||||
notification_message(app->notifications, &sequence_blink_start_green);
|
||||
}
|
||||
} else {
|
||||
if(state->rx_active) {
|
||||
state->rx_active = false;
|
||||
dap_main_view_set_rx(app->main_view, state->rx_active);
|
||||
need_to_update = true;
|
||||
notification_message(app->notifications, &sequence_blink_stop);
|
||||
}
|
||||
}
|
||||
|
||||
if(need_to_update) {
|
||||
dap_main_view_update(app->main_view);
|
||||
}
|
||||
|
||||
*prev_state = next_state;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void dap_scene_main_on_left(void* context) {
|
||||
DapGuiApp* app = (DapGuiApp*)context;
|
||||
view_dispatcher_send_custom_event(app->view_dispatcher, DapAppCustomEventConfig);
|
||||
}
|
||||
|
||||
void dap_scene_main_on_enter(void* context) {
|
||||
DapGuiApp* app = context;
|
||||
DapSceneMainState* state = malloc(sizeof(DapSceneMainState));
|
||||
dap_main_view_set_left_callback(app->main_view, dap_scene_main_on_left, app);
|
||||
view_dispatcher_switch_to_view(app->view_dispatcher, DapGuiAppViewMainView);
|
||||
scene_manager_set_scene_state(app->scene_manager, DapSceneMain, (uint32_t)state);
|
||||
}
|
||||
|
||||
bool dap_scene_main_on_event(void* context, SceneManagerEvent event) {
|
||||
DapGuiApp* app = context;
|
||||
|
||||
if(event.type == SceneManagerEventTypeCustom) {
|
||||
if(event.event == DapAppCustomEventConfig) {
|
||||
scene_manager_next_scene(app->scene_manager, DapSceneConfig);
|
||||
return true;
|
||||
}
|
||||
} else if(event.type == SceneManagerEventTypeTick) {
|
||||
return process_dap_state(app);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void dap_scene_main_on_exit(void* context) {
|
||||
DapGuiApp* app = context;
|
||||
DapSceneMainState* state =
|
||||
(DapSceneMainState*)scene_manager_get_scene_state(app->scene_manager, DapSceneMain);
|
||||
scene_manager_set_scene_state(app->scene_manager, DapSceneMain, (uint32_t)NULL);
|
||||
FURI_SW_MEMBARRIER();
|
||||
free(state);
|
||||
notification_message(app->notifications, &sequence_blink_stop);
|
||||
}
|
Reference in New Issue
Block a user