2034b6ac4a
4 Commits
Author | SHA1 | Message | Date | |
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hedger
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57312961e8
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[FL-2481] Renamed assets->resources; enforcing Manifest build if it does not exist (#1135)
* Renamed assets->resources; enforcing Manifest build if it does not exist * Rebuild resources from CI * Added Manifest to repo - be sure to rebuild it with `make -C assets` before committing changes! * Actually added Manifest. * Keeping Manifest on assets clean * Spelling fix in Makefile |
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hedger
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e02040107b
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[FL-2263] Flasher service & RAM exec (#1006)
* WIP on stripping fw * Compact FW build - use RAM_EXEC=1 COMPACT=1 DEBUG=0 * Fixed uninitialized storage struct; small fixes to compact fw * Flasher srv w/mocked flash ops * Fixed typos & accomodated FFF changes * Alternative fw startup branch * Working load & jmp to RAM fw * +manifest processing for stage loader; + crc verification for stage payload * Fixed questionable code & potential leaks * Lowered screen update rate; added radio stack update stubs; working dfu write * Console EP with manifest & stage validation * Added microtar lib; minor ui fixes for updater * Removed microtar * Removed mtar #2 * Added a better version of microtar * TAR archive api; LFS backup & restore core * Recursive backup/restore * LFS worker thread * Added system apps to loader - not visible in UI; full update process with restarts * Typo fix * Dropped BL & f6; tooling for updater WIP * Minor py fixes * Minor fixes to make it build after merge * Ported flash workaround from BL + fixed visuals * Minor cleanup * Chmod + loader app search fix * Python linter fix * Removed usb stuff & float read support for staged loader == -10% of binary size * Added backup/restore & update pb requests * Added stub impl to RPC for backup/restore/update commands * Reworked TAR to use borrowed Storage api; slightly reduced build size by removing `static string`; hidden update-related RPC behind defines * Moved backup&restore to storage * Fixed new message types * Backup/restore/update RPC impl * Moved furi_hal_crc to LL; minor fixes * CRC HAL rework to LL * Purging STM HAL * Brought back minimal DFU boot mode (no gui); additional crc state checks * Added splash screen, BROKEN usb function * Clock init rework WIP * Stripped graphics from DFU mode * Temp fix for unused static fun * WIP update picker - broken! * Fixed UI * Bumping version * Fixed RTC setup * Backup to update folder instead of ext root * Removed unused scenes & more usb remnants from staged loader * CI updates * Fixed update bundle name * Temporary restored USB handler * Attempt to prevent .text corruption * Comments on how I spent this Saturday * Added update file icon * Documentation updates * Moved common code to lib folder * Storage: more unit tests * Storage: blocking dir open, differentiate file and dir when freed. * Major refactoring; added input processing to updater to allow retrying on failures (not very useful prob). Added API for extraction of thread return value * Removed re-init check for manifest * Changed low-level path manipulation to toolbox/path.h; makefile cleanup; tiny fix in lint.py * Increased update worker stack size * Text fixes in backup CLI * Displaying number of update stages to run; removed timeout in handling errors * Bumping version * Added thread cleanup for spawner thread * Updated build targets to exclude firmware bundle from 'ALL' * Fixed makefile for update_package; skipping VCP init for update mode (ugly) * Switched github build from ALL to update_package * Added +x for dist_update.sh * Cli: add total heap size to "free" command * Moved (RAM) suffix to build version instead of git commit no. * DFU comment * Some fixes suggested by clang-tidy * Fixed recursive PREFIX macro * Makefile: gather all new rules in updater namespace. FuriHal: rename bootloader to boot, isr safe delays * Github: correct build target name in firmware build * FuriHal: move target switch to boot * Makefile: fix firmware flash * Furi, FuriHal: move kernel start to furi, early init * Drop bootloader related stuff * Drop cube. Drop bootloader linker script. * Renamed update_hl, moved constants to #defines * Moved update-related boot mode to separate bitfield * Reworked updater cli to single entry point; fixed crash on tar cleanup * Added Python replacement for dist shell scripts * Linter fixes for dist.py +x * Fixes for environment suffix * Dropped bash scripts * Added dirty build flag to version structure & interfaces * Version string escapes * Fixed flag logic in dist.py; added support for App instances being imported and not terminating the whole program * Fixed fw address in ReadMe.md * Rpc: fix crash on double screen start * Return back original boot behavior and fix jump to system bootloader * Cleanup code, add error sequence for RTC * Update firmware readme * FuriHal: drop boot, restructure RTC registers usage and add header register check * Furi goes first * Toolchain: add ccache support * Renamed update bundle dir Co-authored-by: DrZlo13 <who.just.the.doctor@gmail.com> Co-authored-by: あく <alleteam@gmail.com> |
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Albert Kharisov
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84410c83b5
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[FL-2183] [FL-2209] Dolphin Deeds, Level up, assets generation, refactoring (#965)
* Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com> |
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Albert Kharisov
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a39002ce22
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[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1 * Remove animations from desktop * Remove excess, first start * Split animation_manager with callbacks * allocate view inside animation_view * Work on ViewComposed * Draw white rectangles under bubble corners * Fix bubbles sequence * RPC: remove obsolete include "status.pb.h" * Add animations manifest decoding * Flipper file: add strict mode * FFF: Animation structures parsing * Assembling structure of animation * Lot of view fixes: Add multi-line bubbles Add support for passive bubbles (frame_order values starts from passive now) Add hard-coded delay (active_shift) for active state enabling Fix active state handling Fix leaks Fix parsing uncorrect bubble_animation meta file Fix bubble rules of showing * Animation load/unload & view freeze/unfreeze * Blocking & system animations, fixes: View correct activation Refactoring + blocking animation Freeze first passive/active frames Many insert/eject SD tests fixes Add system animations Add Loader events app started/finished Add system no_sd animation * Assets: dolphin packer. Scripts: minor refactoring. * Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules. * Github: rebuild assets on build * Docker: add missing dependencies for assets compilation * Docker: fix run command syntax * ReadMe: update naming rules with link to source * Assets: recompile icons * Loader: add loader event * Desktop, Gui, Furi Core: const shenanigans macros Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com> |