Commit Graph

3 Commits

Author SHA1 Message Date
hedger
f3b1475ede
[FL-2052] New build system based on scons (#1269) 2022-06-26 21:00:03 +09:00
hedger
7ce305fca3
[FL-2269] Core2 OTA (#1144)
* C2OTA: wip
* Update Cube to 1.13.3
* Fixed prio
* Functional Core2 updater
* Removed hardware CRC usage; code cleanup & linter fixes
* Moved hardcoded stack params to copro.mk
* Fixing CI bundling of core2 fw
* Removed last traces of hardcoded radio stack
* OB processing draft
* Python scripts cleanup
* Support for comments in ob data
* Sacrificed SD card icon in favor of faster update. Waiting for Storage fix
* Additional handling for OB mismatched values
* Description for new furi_hal apis; spelling fixes
* Rework of OB write, WIP
* Properly restarting OB verification loop
* Split update_task_workers.c
* Checking OBs after enabling post-update mode
* Moved OB verification before flashing
* Removed ob.data for custom stacks
* Fixed progress calculation for OB
* Removed unnecessary OB mask cast

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-04-27 18:53:48 +03:00
Albert Kharisov
a39002ce22
[FL-2150] Dolphin animation refactoring (#938)
* Dolphin Animation Refactoring, part 1
* Remove animations from desktop
* Remove excess, first start
* Split animation_manager with callbacks
* allocate view inside animation_view
* Work on ViewComposed
* Draw white rectangles under bubble corners
* Fix bubbles sequence
* RPC: remove obsolete include "status.pb.h"
* Add animations manifest decoding
* Flipper file: add strict mode
* FFF: Animation structures parsing
* Assembling structure of animation
* Lot of view fixes:
  Add multi-line bubbles
  Add support for passive bubbles (frame_order values starts from passive now)
  Add hard-coded delay (active_shift) for active state enabling
  Fix active state handling
  Fix leaks
  Fix parsing uncorrect bubble_animation meta file
  Fix bubble rules of showing
* Animation load/unload & view freeze/unfreeze
* Blocking & system animations, fixes:
  View correct activation
  Refactoring + blocking animation
  Freeze first passive/active frames
  Many insert/eject SD tests fixes
  Add system animations
  Add Loader events app started/finished
  Add system no_sd animation
* Assets: dolphin packer. Scripts: minor refactoring.
* Desktop: update logging tags. Scripts: add metadata to dolphin bundling process, extra sorting for fs traversing. Make: phony assets rules.
* Github: rebuild assets on build
* Docker: add missing dependencies for assets compilation
* Docker: fix run command syntax
* ReadMe: update naming rules with link to source
* Assets: recompile icons
* Loader: add loader event
* Desktop, Gui, Furi Core: const shenanigans macros

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-01-03 00:39:56 +03:00