#pragma once #include #include #include #include #include "ws_generic.h" #include #define WS_PROTOCOL_AMBIENT_WEATHER_NAME "Ambient_Weather" typedef struct WSProtocolDecoderAmbient_Weather WSProtocolDecoderAmbient_Weather; typedef struct WSProtocolEncoderAmbient_Weather WSProtocolEncoderAmbient_Weather; extern const SubGhzProtocolDecoder ws_protocol_ambient_weather_decoder; extern const SubGhzProtocolEncoder ws_protocol_ambient_weather_encoder; extern const SubGhzProtocol ws_protocol_ambient_weather; /** * Allocate WSProtocolDecoderAmbient_Weather. * @param environment Pointer to a SubGhzEnvironment instance * @return WSProtocolDecoderAmbient_Weather* pointer to a WSProtocolDecoderAmbient_Weather instance */ void* ws_protocol_decoder_ambient_weather_alloc(SubGhzEnvironment* environment); /** * Free WSProtocolDecoderAmbient_Weather. * @param context Pointer to a WSProtocolDecoderAmbient_Weather instance */ void ws_protocol_decoder_ambient_weather_free(void* context); /** * Reset decoder WSProtocolDecoderAmbient_Weather. * @param context Pointer to a WSProtocolDecoderAmbient_Weather instance */ void ws_protocol_decoder_ambient_weather_reset(void* context); /** * Parse a raw sequence of levels and durations received from the air. * @param context Pointer to a WSProtocolDecoderAmbient_Weather instance * @param level Signal level true-high false-low * @param duration Duration of this level in, us */ void ws_protocol_decoder_ambient_weather_feed(void* context, bool level, uint32_t duration); /** * Getting the hash sum of the last randomly received parcel. * @param context Pointer to a WSProtocolDecoderAmbient_Weather instance * @return hash Hash sum */ uint8_t ws_protocol_decoder_ambient_weather_get_hash_data(void* context); /** * Serialize data WSProtocolDecoderAmbient_Weather. * @param context Pointer to a WSProtocolDecoderAmbient_Weather instance * @param flipper_format Pointer to a FlipperFormat instance * @param preset The modulation on which the signal was received, SubGhzRadioPreset * @return true On success */ bool ws_protocol_decoder_ambient_weather_serialize( void* context, FlipperFormat* flipper_format, SubGhzRadioPreset* preset); /** * Deserialize data WSProtocolDecoderAmbient_Weather. * @param context Pointer to a WSProtocolDecoderAmbient_Weather instance * @param flipper_format Pointer to a FlipperFormat instance * @return true On success */ bool ws_protocol_decoder_ambient_weather_deserialize(void* context, FlipperFormat* flipper_format); /** * Getting a textual representation of the received data. * @param context Pointer to a WSProtocolDecoderAmbient_Weather instance * @param output Resulting text */ void ws_protocol_decoder_ambient_weather_get_string(void* context, FuriString* output);