#pragma once #include "../scened-app.h" class ScenedAppSceneStart : public GenericScene { public: void on_enter(ScenedApp* app, bool need_restore) final; bool on_event(ScenedApp* app, ScenedApp::Event* event) final; void on_exit(ScenedApp* app) final; private: void submenu_callback(void* context, uint32_t index); uint32_t submenu_item_selected = 0; };