#include "../subghz_i.h" #include #include "file-worker.h" #define SCENE_SAVE_NAME_CUSTOM_EVENT (0UL) bool subghz_scene_save_data_to_file(void* context, const char* dev_name) { SubGhz* subghz = context; FileWorker* file_worker = file_worker_alloc(false); string_t dev_file_name; string_init(dev_file_name); string_t temp_str; string_init(temp_str); bool saved = false; do { // Create subghz folder directory if necessary if(!file_worker_mkdir(file_worker, SUBGHZ_APP_FOLDER)) { break; } // Create saved directory if necessary if(!file_worker_mkdir(file_worker, SUBGHZ_APP_PATH_FOLDER)) { break; } // First remove subghz device file if it was saved string_printf( dev_file_name, "%s/%s%s", SUBGHZ_APP_PATH_FOLDER, dev_name, SUBGHZ_APP_EXTENSION); if(!file_worker_remove(file_worker, string_get_cstr(dev_file_name))) { break; } // Open file if(!file_worker_open( file_worker, string_get_cstr(dev_file_name), FSAM_WRITE, FSOM_CREATE_ALWAYS)) { break; } //Get string save subghz->protocol_result->to_save_string(subghz->protocol_result, temp_str); // Prepare and write data to file if(!file_worker_write(file_worker, string_get_cstr(temp_str), string_size(temp_str))) { break; } saved = true; } while(0); string_clear(temp_str); string_clear(dev_file_name); file_worker_close(file_worker); file_worker_free(file_worker); return saved; } void subghz_scene_save_name_text_input_callback(void* context) { SubGhz* subghz = context; view_dispatcher_send_custom_event(subghz->view_dispatcher, SCENE_SAVE_NAME_CUSTOM_EVENT); } const void subghz_scene_save_name_on_enter(void* context) { SubGhz* subghz = context; // Setup view TextInput* text_input = subghz->text_input; bool dev_name_empty = false; set_random_name(subghz->text_store, sizeof(subghz->text_store)); dev_name_empty = true; text_input_set_header_text(text_input, "Name the KEY"); text_input_set_result_callback( text_input, subghz_scene_save_name_text_input_callback, subghz, subghz->text_store, 22, //Max len name dev_name_empty); view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewTextInput); } const bool subghz_scene_save_name_on_event(void* context, SceneManagerEvent event) { SubGhz* subghz = context; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SCENE_SAVE_NAME_CUSTOM_EVENT) { if(subghz_scene_save_data_to_file(subghz, subghz->text_store)) { scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveSuccess); return true; } else { //Error save return true; } } } return false; } const void subghz_scene_save_name_on_exit(void* context) { SubGhz* subghz = context; // Clear view text_input_set_header_text(subghz->text_input, NULL); text_input_set_result_callback(subghz->text_input, NULL, NULL, NULL, 0, false); }