#pragma once #include <furi.h> #include <power/power_service/power.h> #include <gui/gui.h> #include <gui/view.h> #include <gui/view_dispatcher.h> #include <gui/scene_manager.h> #include "views/battery_info.h" #include <gui/modules/submenu.h> #include <gui/modules/dialog_ex.h> #include "scenes/power_settings_scene.h" typedef struct { Power* power; Gui* gui; SceneManager* scene_manager; ViewDispatcher* view_dispatcher; BatteryInfo* batery_info; Submenu* submenu; DialogEx* dialog; PowerInfo info; } PowerSettingsApp; typedef enum { PowerSettingsAppViewBatteryInfo, PowerSettingsAppViewSubmenu, PowerSettingsAppViewDialog, } PowerSettingsAppView;