#include "flipper.h" #include static void state_cb(const void* value, size_t size, void* ctx) { const InputState* state = value; printf("state: %02x\n", *state); } static void event_cb(const void* value, size_t size, void* ctx) { const InputEvent* event = value; printf("event: %02x %s\n", event->input, event->state ? "pressed" : "released"); } void application_input_dump(void* p) { // open record FuriRecordSubscriber* state_record = furi_open_deprecated("input_state", false, false, state_cb, NULL, NULL); FuriRecordSubscriber* event_record = furi_open_deprecated("input_events", false, false, event_cb, NULL, NULL); for(;;) { delay(100); } }