#include #include #include "../nfc_i.h" #include "../views/nfc_detect.h" #include #define SCENE_SAVE_NAME_CUSTOM_EVENT (0UL) void nfc_scene_save_name_text_input_callback(void* context) { Nfc* nfc = (Nfc*)context; view_dispatcher_send_custom_event( nfc->nfc_common.view_dispatcher, SCENE_SAVE_NAME_CUSTOM_EVENT); } const void nfc_scene_save_name_on_enter(void* context) { Nfc* nfc = (Nfc*)context; // Setup view TextInput* text_input = nfc->text_input; nfc_set_text_store(nfc, ""); text_input_set_header_text(text_input, "Name the card"); text_input_set_result_callback( text_input, nfc_scene_save_name_text_input_callback, nfc, nfc->text_store, sizeof(nfc->text_store)); view_dispatcher_switch_to_view(nfc->nfc_common.view_dispatcher, NfcViewTextInput); } const bool nfc_scene_save_name_on_event(void* context, uint32_t event) { Nfc* nfc = (Nfc*)context; if(event == SCENE_SAVE_NAME_CUSTOM_EVENT) { memcpy(&nfc->device.dev_name, nfc->text_store, strlen(nfc->text_store)); if(nfc_device_save(&nfc->device, "test")) { view_dispatcher_add_scene(nfc->nfc_common.view_dispatcher, nfc->scene_save_success); view_dispatcher_send_navigation_event( nfc->nfc_common.view_dispatcher, ViewNavigatorEventNext); } else { view_dispatcher_send_back_search_scene_event( nfc->nfc_common.view_dispatcher, NfcSceneStart); } return true; } return false; } const void nfc_scene_save_name_on_exit(void* context) { Nfc* nfc = (Nfc*)context; // Clear view text_input_set_header_text(nfc->text_input, NULL); } AppScene* nfc_scene_save_name_alloc() { AppScene* scene = furi_alloc(sizeof(AppScene)); scene->id = NfcSceneSaveName; scene->on_enter = nfc_scene_save_name_on_enter; scene->on_event = nfc_scene_save_name_on_event; scene->on_exit = nfc_scene_save_name_on_exit; return scene; } void nfc_scene_save_name_free(AppScene* scene) { free(scene); }