Import("env") from fbt.version import get_git_commit_unix_timestamp assetsenv = env.Clone( tools=["fbt_assets"], FW_LIB_NAME="assets", GIT_UNIX_TIMESTAMP=get_git_commit_unix_timestamp(), ) assetsenv.ApplyLibFlags() icons = assetsenv.CompileIcons( assetsenv.Dir("compiled"), assetsenv.Dir("#/assets/icons") ) assetsenv.Alias("icons", icons) # Protobuf .proto -> .c + .h proto_src = assetsenv.Glob("protobuf/*.proto", source=True) proto_options = assetsenv.Glob("protobuf/*.options", source=True) proto = assetsenv.ProtoBuilder(assetsenv.Dir("compiled"), proto_src) assetsenv.Depends(proto, proto_options) # Precious(proto) assetsenv.Alias("proto", proto) # Internal animations dolphin_internal = assetsenv.DolphinSymBuilder( assetsenv.Dir("compiled"), assetsenv.Dir("#/assets/dolphin"), DOLPHIN_RES_TYPE="internal", ) assetsenv.Alias("dolphin_internal", dolphin_internal) # Blocking animations dolphin_blocking = assetsenv.DolphinSymBuilder( assetsenv.Dir("compiled"), assetsenv.Dir("#/assets/dolphin"), DOLPHIN_RES_TYPE="blocking", ) assetsenv.Alias("dolphin_blocking", dolphin_blocking) # Protobuf version meta proto_ver = assetsenv.ProtoVerBuilder( "compiled/protobuf_version.h", "#/assets/protobuf/Changelog", ) assetsenv.Depends(proto_ver, proto) assetsenv.Alias("proto_ver", proto_ver) # Gather everything into a static lib assets_parts = (icons, proto, dolphin_blocking, dolphin_internal, proto_ver) env.Replace(FW_ASSETS_HEADERS=assets_parts) assetslib = assetsenv.Library("${FW_LIB_NAME}", assets_parts) assetsenv.Install("${LIB_DIST_DIR}", assetslib) # Resources for SD card env.SetDefault(FW_RESOURCES=None) if assetsenv["IS_BASE_FIRMWARE"]: # External dolphin animations dolphin_external = assetsenv.DolphinExtBuilder( assetsenv.Dir("#/assets/resources/dolphin"), assetsenv.Dir("#/assets/dolphin"), DOLPHIN_RES_TYPE="external", ) if assetsenv["FORCE"]: assetsenv.AlwaysBuild(dolphin_external) assetsenv.Alias("dolphin_ext", dolphin_external) assetsenv.Clean(dolphin_external, assetsenv.Dir("#/assets/resources/dolphin")) # Resources manifest resources = assetsenv.Command( "#/assets/resources/Manifest", assetsenv.GlobRecursive( "*", assetsenv.Dir("resources").srcnode(), exclude="Manifest" ), action=Action( '${PYTHON3} "${ASSETS_COMPILER}" manifest "${TARGET.dir.posix}" --timestamp=${GIT_UNIX_TIMESTAMP}', "${RESMANIFESTCOMSTR}", ), ) assetsenv.Precious(resources) assetsenv.AlwaysBuild(resources) assetsenv.Clean( resources, assetsenv.Dir("#/assets/resources/apps"), ) # Exporting resources node to external environment env.Replace(FW_RESOURCES=resources) assetsenv.Alias("resources", resources) Return("assetslib")