#include "dolphin_state.h" #include "dolphin/helpers/dolphin_deed.h" #include #include #include #include #include #include #define TAG "DolphinState" #define DOLPHIN_STATE_PATH "/int/dolphin.state" #define DOLPHIN_STATE_HEADER_MAGIC 0xD0 #define DOLPHIN_STATE_HEADER_VERSION 0x01 #define LEVEL2_THRESHOLD 735 #define LEVEL3_THRESHOLD 2940 #define BUTTHURT_MAX 14 #define BUTTHURT_MIN 0 DolphinState* dolphin_state_alloc() { return furi_alloc(sizeof(DolphinState)); } void dolphin_state_free(DolphinState* dolphin_state) { free(dolphin_state); } bool dolphin_state_save(DolphinState* dolphin_state) { if(!dolphin_state->dirty) { return true; } bool result = saved_struct_save( DOLPHIN_STATE_PATH, &dolphin_state->data, sizeof(DolphinStoreData), DOLPHIN_STATE_HEADER_MAGIC, DOLPHIN_STATE_HEADER_VERSION); if(result) { FURI_LOG_I(TAG, "State saved"); dolphin_state->dirty = false; } else { FURI_LOG_E(TAG, "Failed to save state"); } return result; } bool dolphin_state_load(DolphinState* dolphin_state) { bool success = saved_struct_load( DOLPHIN_STATE_PATH, &dolphin_state->data, sizeof(DolphinStoreData), DOLPHIN_STATE_HEADER_MAGIC, DOLPHIN_STATE_HEADER_VERSION); if(success) { if((dolphin_state->data.butthurt > BUTTHURT_MAX) || (dolphin_state->data.butthurt < BUTTHURT_MIN)) { success = false; } } if(!success) { FURI_LOG_W(TAG, "Reset dolphin-state"); memset(dolphin_state, 0, sizeof(*dolphin_state)); dolphin_state->dirty = true; } return success; } uint64_t dolphin_state_timestamp() { FuriHalRtcDateTime datetime; struct tm current; furi_hal_rtc_get_datetime(&datetime); current.tm_year = datetime.year - 1900; current.tm_mday = datetime.day; current.tm_mon = datetime.month - 1; current.tm_hour = datetime.hour; current.tm_min = datetime.minute; current.tm_sec = datetime.second; return mktime(¤t); } bool dolphin_state_is_levelup(uint32_t icounter) { return (icounter == LEVEL2_THRESHOLD) || (icounter == LEVEL3_THRESHOLD); } uint8_t dolphin_get_level(uint32_t icounter) { if(icounter <= LEVEL2_THRESHOLD) { return 1; } else if(icounter <= LEVEL3_THRESHOLD) { return 2; } else { return 3; } } uint32_t dolphin_state_xp_above_last_levelup(uint32_t icounter) { uint32_t threshold = 0; if(icounter <= LEVEL2_THRESHOLD) { threshold = 0; } else if(icounter <= LEVEL3_THRESHOLD) { threshold = LEVEL2_THRESHOLD + 1; } else { threshold = LEVEL3_THRESHOLD + 1; } return icounter - threshold; } uint32_t dolphin_state_xp_to_levelup(uint32_t icounter) { uint32_t threshold = 0; if(icounter <= LEVEL2_THRESHOLD) { threshold = LEVEL2_THRESHOLD; } else if(icounter <= LEVEL3_THRESHOLD) { threshold = LEVEL3_THRESHOLD; } else { threshold = (uint32_t)-1; } return threshold - icounter; } void dolphin_state_on_deed(DolphinState* dolphin_state, DolphinDeed deed) { DolphinApp app = dolphin_deed_get_app(deed); int8_t weight_limit = dolphin_deed_get_app_limit(app) - dolphin_state->data.icounter_daily_limit[app]; uint8_t deed_weight = CLAMP(dolphin_deed_get_weight(deed), weight_limit, 0); uint8_t xp_to_levelup = dolphin_state_xp_to_levelup(dolphin_state->data.icounter); if(xp_to_levelup) { deed_weight = MIN(xp_to_levelup, deed_weight); dolphin_state->data.icounter += deed_weight; dolphin_state->data.icounter_daily_limit[app] += deed_weight; } /* decrease butthurt: * 0 deeds accumulating --> 0 butthurt * +1....+15 deeds accumulating --> -1 butthurt * +16...+30 deeds accumulating --> -1 butthurt * +31...+45 deeds accumulating --> -1 butthurt * +46...... deeds accumulating --> -1 butthurt * -4 butthurt per day is maximum * */ uint8_t butthurt_icounter_level_old = dolphin_state->data.butthurt_daily_limit / 15 + !!(dolphin_state->data.butthurt_daily_limit % 15); dolphin_state->data.butthurt_daily_limit = CLAMP(dolphin_state->data.butthurt_daily_limit + deed_weight, 46, 0); uint8_t butthurt_icounter_level_new = dolphin_state->data.butthurt_daily_limit / 15 + !!(dolphin_state->data.butthurt_daily_limit % 15); int32_t new_butthurt = ((int32_t)dolphin_state->data.butthurt) - (butthurt_icounter_level_old != butthurt_icounter_level_new); new_butthurt = CLAMP(new_butthurt, BUTTHURT_MAX, BUTTHURT_MIN); dolphin_state->data.butthurt = new_butthurt; dolphin_state->data.timestamp = dolphin_state_timestamp(); dolphin_state->dirty = true; FURI_LOG_D( TAG, "icounter %d, butthurt %d", dolphin_state->data.icounter, dolphin_state->data.butthurt); } void dolphin_state_butthurted(DolphinState* dolphin_state) { if(dolphin_state->data.butthurt < BUTTHURT_MAX) { dolphin_state->data.butthurt++; dolphin_state->data.timestamp = dolphin_state_timestamp(); dolphin_state->dirty = true; } } void dolphin_state_increase_level(DolphinState* dolphin_state) { furi_assert(dolphin_state_is_levelup(dolphin_state->data.icounter)); ++dolphin_state->data.icounter; dolphin_state->dirty = true; } void dolphin_state_clear_limits(DolphinState* dolphin_state) { furi_assert(dolphin_state); for(int i = 0; i < DolphinAppMAX; ++i) { dolphin_state->data.icounter_daily_limit[i] = 0; } dolphin_state->data.butthurt_daily_limit = 0; dolphin_state->dirty = true; }