#include "gui/view.h" #include "furi/memmgr.h" #include "view_stack.h" #include "view_i.h" #define MAX_VIEWS 3 typedef struct { View* views[MAX_VIEWS]; } ViewStackModel; struct ViewStack { View* view; }; static void view_stack_draw(Canvas* canvas, void* model); static bool view_stack_input(InputEvent* event, void* context); static void view_stack_update_callback(View* view_top_or_bottom, void* context) { furi_assert(view_top_or_bottom); furi_assert(context); View* view_stack_view = context; if(view_stack_view->update_callback) { view_stack_view->update_callback( view_stack_view, view_stack_view->update_callback_context); } } static void view_stack_enter(void* context) { furi_assert(context); ViewStack* view_stack = context; ViewStackModel* model = view_get_model(view_stack->view); /* if more than 1 composite views hold same view they have to reassign update_callback_context */ for(int i = 0; i < MAX_VIEWS; ++i) { if(model->views[i]) { view_set_update_callback_context(model->views[i], view_stack->view); if(model->views[i]->enter_callback) { model->views[i]->enter_callback(model->views[i]->context); } } } view_commit_model(view_stack->view, false); } static void view_stack_exit(void* context) { furi_assert(context); ViewStack* view_stack = context; ViewStackModel* model = view_get_model(view_stack->view); for(int i = 0; i < MAX_VIEWS; ++i) { if(model->views[i] && model->views[i]->exit_callback) { model->views[i]->exit_callback(model->views[i]->context); } } view_commit_model(view_stack->view, false); } ViewStack* view_stack_alloc(void) { ViewStack* view_stack = malloc(sizeof(ViewStack)); view_stack->view = view_alloc(); view_allocate_model(view_stack->view, ViewModelTypeLocking, sizeof(ViewStackModel)); view_set_draw_callback(view_stack->view, view_stack_draw); view_set_input_callback(view_stack->view, view_stack_input); view_set_context(view_stack->view, view_stack); view_set_enter_callback(view_stack->view, view_stack_enter); view_set_exit_callback(view_stack->view, view_stack_exit); return view_stack; } void view_stack_free(ViewStack* view_stack) { furi_assert(view_stack); ViewStackModel* model = view_get_model(view_stack->view); for(int i = 0; i < MAX_VIEWS; ++i) { if(model->views[i]) { view_set_update_callback(model->views[i], NULL); view_set_update_callback_context(model->views[i], NULL); } } view_commit_model(view_stack->view, false); view_free(view_stack->view); free(view_stack); } static void view_stack_draw(Canvas* canvas, void* _model) { furi_assert(_model); ViewStackModel* model = _model; for(int i = 0; i < MAX_VIEWS; ++i) { if(model->views[i]) { view_draw(model->views[i], canvas); } } } static bool view_stack_input(InputEvent* event, void* context) { furi_assert(event); furi_assert(context); ViewStack* view_stack = context; bool consumed = false; ViewStackModel* model = view_get_model(view_stack->view); for(int i = MAX_VIEWS - 1; i >= 0; i--) { if(model->views[i] && view_input(model->views[i], event)) { consumed = true; break; } } view_commit_model(view_stack->view, false); return consumed; } void view_stack_add_view(ViewStack* view_stack, View* view) { furi_assert(view_stack); furi_assert(view); bool result = false; ViewStackModel* model = view_get_model(view_stack->view); for(int i = 0; i < MAX_VIEWS; ++i) { if(!model->views[i]) { model->views[i] = view; view_set_update_callback(model->views[i], view_stack_update_callback); view_set_update_callback_context(model->views[i], view_stack->view); result = true; break; } } view_commit_model(view_stack->view, result); furi_assert(result); } void view_stack_remove_view(ViewStack* view_stack, View* view) { furi_assert(view_stack); furi_assert(view); /* Removing view on-the-go is dangerous, but it is protected with * Locking model, so system is consistent at any time. */ bool result = false; ViewStackModel* model = view_get_model(view_stack->view); for(int i = 0; i < MAX_VIEWS; ++i) { if(model->views[i] == view) { view_set_update_callback(model->views[i], NULL); view_set_update_callback_context(model->views[i], NULL); model->views[i] = NULL; result = true; break; } } view_commit_model(view_stack->view, result); furi_assert(result); } View* view_stack_get_view(ViewStack* view_stack) { furi_assert(view_stack); return view_stack->view; }