#include #include #include "../desktop_i.h" #include "desktop_view_lock_menu.h" #define LOCK_MENU_ITEMS_NB 3 void desktop_lock_menu_set_callback( DesktopLockMenuView* lock_menu, DesktopLockMenuViewCallback callback, void* context) { furi_assert(lock_menu); furi_assert(callback); lock_menu->callback = callback; lock_menu->context = context; } void desktop_lock_menu_pin_set(DesktopLockMenuView* lock_menu, bool pin_is_set) { with_view_model( lock_menu->view, (DesktopLockMenuViewModel * model) { model->pin_set = pin_is_set; return true; }); } void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx) { furi_assert(idx < LOCK_MENU_ITEMS_NB); with_view_model( lock_menu->view, (DesktopLockMenuViewModel * model) { model->idx = idx; return true; }); } static void lock_menu_callback(void* context, uint8_t index) { furi_assert(context); DesktopLockMenuView* lock_menu = context; switch(index) { case 0: // lock lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context); break; case 1: // lock lock_menu->callback(DesktopLockMenuEventPinLock, lock_menu->context); break; default: // wip message with_view_model( lock_menu->view, (DesktopLockMenuViewModel * model) { model->hint_timeout = HINT_TIMEOUT; return true; }); break; } } void desktop_lock_menu_render(Canvas* canvas, void* model) { const char* Lockmenu_Items[LOCK_MENU_ITEMS_NB] = {"Lock", "Lock with PIN", "DUMB mode"}; DesktopLockMenuViewModel* m = model; canvas_clear(canvas); canvas_set_color(canvas, ColorBlack); canvas_draw_icon(canvas, -57, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55); canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55); canvas_set_font(canvas, FontSecondary); for(uint8_t i = 0; i < LOCK_MENU_ITEMS_NB; ++i) { const char* str = Lockmenu_Items[i]; if(i == 1 && !m->pin_set) str = "Set PIN"; if(m->hint_timeout && m->idx == 2 && m->idx == i) str = "Not implemented"; if(str != NULL) canvas_draw_str_aligned( canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str); if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15); } } View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu) { furi_assert(lock_menu); return lock_menu->view; } bool desktop_lock_menu_input(InputEvent* event, void* context) { furi_assert(event); furi_assert(context); DesktopLockMenuView* lock_menu = context; uint8_t idx; if(event->type != InputTypeShort) return false; with_view_model( lock_menu->view, (DesktopLockMenuViewModel * model) { model->hint_timeout = 0; // clear hint timeout if(event->key == InputKeyUp) { model->idx = CLAMP(model->idx - 1, LOCK_MENU_ITEMS_NB - 1, 0); } else if(event->key == InputKeyDown) { model->idx = CLAMP(model->idx + 1, LOCK_MENU_ITEMS_NB - 1, 0); } idx = model->idx; return true; }); if(event->key == InputKeyBack) { lock_menu->callback(DesktopLockMenuEventExit, lock_menu->context); } else if(event->key == InputKeyOk) { lock_menu_callback(lock_menu, idx); } return true; } DesktopLockMenuView* desktop_lock_menu_alloc() { DesktopLockMenuView* lock_menu = furi_alloc(sizeof(DesktopLockMenuView)); lock_menu->view = view_alloc(); view_allocate_model(lock_menu->view, ViewModelTypeLocking, sizeof(DesktopLockMenuViewModel)); view_set_context(lock_menu->view, lock_menu); view_set_draw_callback(lock_menu->view, (ViewDrawCallback)desktop_lock_menu_render); view_set_input_callback(lock_menu->view, desktop_lock_menu_input); return lock_menu; } void desktop_lock_menu_free(DesktopLockMenuView* lock_menu_view) { furi_assert(lock_menu_view); view_free(lock_menu_view->view); free(lock_menu_view); }