#include "ibutton-app.h" #include #include #include void iButtonApp::run(void) { iButtonEvent event; bool consumed; bool exit = false; scenes[current_scene]->on_enter(this); while(!exit) { view.receive_event(&event); consumed = scenes[current_scene]->on_event(this, &event); if(!consumed) { if(event.type == iButtonEvent::Type::EventTypeBack) { exit = switch_to_previous_scene(); } } }; scenes[current_scene]->on_exit(this); } void iButtonApp::print_key_data(void) { uint8_t* key_data = key.get_data(); switch(key.get_key_type()) { case iButtonKeyType::KeyDallas: printf( "Dallas %02X %02X %02X %02X %02X %02X %02X %02X\r\n", key_data[0], key_data[1], key_data[2], key_data[3], key_data[4], key_data[5], key_data[6], key_data[7]); break; case iButtonKeyType::KeyCyfral: printf("Cyfral %02X %02X\r\n", key_data[0], key_data[1]); break; case iButtonKeyType::KeyMetakom: printf( "Metakom %02X %02X %02X %02X\r\n", key_data[0], key_data[1], key_data[2], key_data[3]); break; } } bool iButtonApp::read_hex_byte(string_t args, uint8_t* byte) { char* endptr; *byte = strtoul(string_get_cstr(args), &endptr, 16); if(*endptr == '\0') { return false; } size_t ws = string_search_char(args, ' '); if(ws != 2) { return false; } string_right(args, ws); string_strim(args); return true; } void iButtonApp::cli_cmd_callback(Cli* cli, string_t args, void* context) { iButtonApp::Scene scene; string_t cmd; string_init(cmd); if(!string_cmp_str(args, "read")) { scene = iButtonApp::Scene::SceneCliRead; printf("Reading key ...\r\n"); } else { // Parse write / emulate commands size_t ws = string_search_char(args, ' '); if(ws == STRING_FAILURE) { printf("Incorrect input. Try tm [key_type] [key_data]"); string_clear(cmd); return; } else { string_set_n(cmd, args, 0, ws); string_right(args, ws); string_strim(args); } if(!string_cmp_str(cmd, "write")) { scene = iButtonApp::Scene::SceneCliWrite; } else if(!string_cmp_str(cmd, "emulate")) { scene = iButtonApp::Scene::SceneCliEmulate; } else { printf("Incorrect input. Try tm "); string_clear(cmd); return; } string_clear(cmd); // Parse key type string_t key_type; string_init(key_type); ws = string_search_char(args, ' '); string_set_n(key_type, args, 0, ws); uint8_t bytes_to_read = 0; if(!string_cmp_str(key_type, "0")) { key.set_type(iButtonKeyType::KeyDallas); bytes_to_read = 8; } else if(!string_cmp_str(key_type, "1")) { key.set_type(iButtonKeyType::KeyCyfral); bytes_to_read = 2; } else if(!string_cmp_str(key_type, "2")) { key.set_type(iButtonKeyType::KeyMetakom); bytes_to_read = 4; } else { printf("Incorrect key type. Try 0 - KeyDallas, 1 - KeyCyfral, 2 - KeyMetakom"); string_clear(key_type); return; } string_clear(key_type); // Read key data string_right(args, 1); string_strim(args); uint8_t key_data[8] = {}; uint8_t i = 0; bool ret = true; while((i < bytes_to_read) && ret) { ret = read_hex_byte(args, &key_data[i++]); } if(i != bytes_to_read) { printf("Incorrect key data. Type %d key data hex digits", bytes_to_read); return; } key.set_data(key_data, bytes_to_read); if(scene == iButtonApp::Scene::SceneCliWrite) { printf("Writing key "); } else { printf("Emulating key "); } print_key_data(); } switch_to_next_scene(scene); // Wait return event iButtonApp::CliEvent result; if(osMessageQueueGet(cli_event_result, &result, NULL, osWaitForever) != osOK) { printf("Command execution error"); return; } // Process return event switch(result) { case iButtonApp::CliEvent::CliReadSuccess: case iButtonApp::CliEvent::CliReadCRCError: print_key_data(); if(result == iButtonApp::CliEvent::CliReadCRCError) { printf("Warning: invalid CRC"); } break; case iButtonApp::CliEvent::CliReadNotKeyError: printf("Read error: not a key"); break; case iButtonApp::CliEvent::CliTimeout: printf("Timeout error"); break; case iButtonApp::CliEvent::CliInterrupt: printf("Command interrupted"); break; case iButtonApp::CliEvent::CliWriteSuccess: printf("Write success"); break; case iButtonApp::CliEvent::CliWriteFail: printf("Write fail"); break; default: break; } return; } void iButtonApp::cli_send_event(iButtonApp::CliEvent scene) { osMessageQueuePut(cli_event_result, &scene, 0, osWaitForever); } iButtonApp::iButtonApp() { api_hal_power_insomnia_enter(); cli_event_result = osMessageQueueNew(1, sizeof(iButtonApp::Scene), NULL); key_worker = new KeyWorker(&ibutton_gpio); sd_ex_api = static_cast(furi_record_open("sdcard-ex")); fs_api = static_cast(furi_record_open("sdcard")); cli = static_cast(furi_record_open("cli")); notification = static_cast(furi_record_open("notification")); auto callback = cbc::obtain_connector(this, &iButtonApp::cli_cmd_callback); cli_add_command(cli, "tm", callback, cli); // we need random srand(DWT->CYCCNT); } iButtonApp::~iButtonApp() { cli_delete_command(cli, "tm"); furi_record_close("sdcard-ex"); furi_record_close("sdcard"); furi_record_close("cli"); furi_record_close("notification"); osMessageQueueDelete(cli_event_result); for(std::map::iterator it = scenes.begin(); it != scenes.end(); ++it) { delete it->second; scenes.erase(it); } api_hal_power_insomnia_exit(); } iButtonAppViewManager* iButtonApp::get_view_manager() { return &view; } void iButtonApp::switch_to_next_scene(Scene next_scene) { previous_scenes_list.push_front(current_scene); if(next_scene != Scene::SceneExit) { scenes[current_scene]->on_exit(this); current_scene = next_scene; scenes[current_scene]->on_enter(this); } } void iButtonApp::search_and_switch_to_previous_scene(std::initializer_list scenes_list) { Scene previous_scene = Scene::SceneStart; bool scene_found = false; while(!scene_found) { previous_scene = get_previous_scene(); for(Scene element : scenes_list) { if(previous_scene == element || previous_scene == Scene::SceneStart) { scene_found = true; break; } } } scenes[current_scene]->on_exit(this); current_scene = previous_scene; scenes[current_scene]->on_enter(this); } bool iButtonApp::switch_to_previous_scene(uint8_t count) { Scene previous_scene = Scene::SceneStart; for(uint8_t i = 0; i < count; i++) { previous_scene = get_previous_scene(); if(previous_scene == Scene::SceneExit) break; } if(previous_scene == Scene::SceneExit) { return true; } else { scenes[current_scene]->on_exit(this); current_scene = previous_scene; scenes[current_scene]->on_enter(this); return false; } } iButtonApp::Scene iButtonApp::get_previous_scene() { Scene scene = previous_scenes_list.front(); previous_scenes_list.pop_front(); return scene; } const GpioPin* iButtonApp::get_ibutton_pin() { // TODO open record return &ibutton_gpio; } KeyWorker* iButtonApp::get_key_worker() { return key_worker; } iButtonKey* iButtonApp::get_key() { return &key; } SdCard_Api* iButtonApp::get_sd_ex_api() { return sd_ex_api; } FS_Api* iButtonApp::get_fs_api() { return fs_api; } char* iButtonApp::get_file_name() { return file_name; } uint8_t iButtonApp::get_file_name_size() { return file_name_size; } void iButtonApp::notify_green_blink() { notification_message(notification, &sequence_blink_green_10); } void iButtonApp::notify_yellow_blink() { notification_message(notification, &sequence_blink_yellow_10); } void iButtonApp::notify_red_blink() { notification_message(notification, &sequence_blink_red_10); } void iButtonApp::notify_error() { notification_message(notification, &sequence_error); } void iButtonApp::notify_success() { notification_message(notification, &sequence_success); } void iButtonApp::notify_green_on() { notification_message_block(notification, &sequence_set_green_255); } void iButtonApp::notify_green_off() { notification_message(notification, &sequence_reset_green); } void iButtonApp::notify_red_on() { notification_message_block(notification, &sequence_set_red_255); } void iButtonApp::notify_red_off() { notification_message(notification, &sequence_reset_red); } void iButtonApp::set_text_store(const char* text...) { va_list args; va_start(args, text); vsnprintf(text_store, text_store_size, text, args); va_end(args); } char* iButtonApp::get_text_store() { return text_store; } uint8_t iButtonApp::get_text_store_size() { return text_store_size; } void iButtonApp::generate_random_name(char* name, uint8_t max_name_size) { const uint8_t prefix_size = 9; const char* prefix[prefix_size] = { "ancient", "hollow", "strange", "disappeared", "unknown", "unthinkable", "unnamable", "nameless", "my", }; const uint8_t suffix_size = 8; const char* suffix[suffix_size] = { "door", "entrance", "doorway", "entry", "portal", "entree", "opening", "crack", }; sniprintf( name, max_name_size, "%s_%s", prefix[rand() % prefix_size], suffix[rand() % suffix_size]); // to upper name[0] = name[0] - 0x20; }