#pragma once #include "desktop.h" #include #include #include #include #include #include #include #include "views/desktop_main.h" #include "views/desktop_first_start.h" #include "views/desktop_hw_mismatch.h" #include "views/desktop_lock_menu.h" #include "views/desktop_locked.h" #include "views/desktop_debug.h" #include "scenes/desktop_scene.h" #include "desktop/desktop_settings/desktop_settings.h" #define HINT_TIMEOUT_L 2 #define HINT_TIMEOUT_H 11 typedef enum { DesktopViewMain, DesktopViewLockMenu, DesktopViewLocked, DesktopViewDebug, DesktopViewFirstStart, DesktopViewHwMismatch, DesktopViewTotal, } DesktopViewEnum; struct Desktop { // Scene FuriThread* scene_thread; // GUI Gui* gui; ViewDispatcher* view_dispatcher; SceneManager* scene_manager; DesktopFirstStartView* first_start_view; DesktopHwMismatchView* hw_mismatch_view; DesktopMainView* main_view; DesktopLockMenuView* lock_menu; DesktopLockedView* locked_view; DesktopDebugView* debug_view; DesktopSettings settings; ViewPort* lock_viewport; }; Desktop* desktop_alloc(); void desktop_free(Desktop* desktop);