#include "nfc_i.h" #include "api-hal-nfc.h" bool nfc_custom_event_callback(void* context, uint32_t event) { furi_assert(context); Nfc* nfc = (Nfc*)context; return scene_manager_handle_custom_event(nfc->scene_manager, event); } bool nfc_navigation_event_callback(void* context) { furi_assert(context); Nfc* nfc = (Nfc*)context; return scene_manager_handle_navigation_event(nfc->scene_manager); } void nfc_tick_event_callback(void* context) { furi_assert(context); Nfc* nfc = (Nfc*)context; scene_manager_handle_tick_event(nfc->scene_manager); } Nfc* nfc_alloc() { Nfc* nfc = furi_alloc(sizeof(Nfc)); nfc->nfc_common.worker = nfc_worker_alloc(); nfc->nfc_common.view_dispatcher = view_dispatcher_alloc(); nfc->scene_manager = scene_manager_alloc(&nfc_scene_handlers, nfc); view_dispatcher_enable_queue(nfc->nfc_common.view_dispatcher); view_dispatcher_set_event_callback_context(nfc->nfc_common.view_dispatcher, nfc); view_dispatcher_set_custom_event_callback( nfc->nfc_common.view_dispatcher, nfc_custom_event_callback); view_dispatcher_set_navigation_event_callback( nfc->nfc_common.view_dispatcher, nfc_navigation_event_callback); view_dispatcher_set_tick_event_callback( nfc->nfc_common.view_dispatcher, nfc_tick_event_callback, 300); // Open GUI record nfc->gui = furi_record_open("gui"); view_dispatcher_attach_to_gui( nfc->nfc_common.view_dispatcher, nfc->gui, ViewDispatcherTypeFullscreen); // Open Notification record nfc->notifications = furi_record_open("notification"); // Submenu nfc->submenu = submenu_alloc(); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewMenu, submenu_get_view(nfc->submenu)); // Dialog nfc->dialog_ex = dialog_ex_alloc(); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewDialogEx, dialog_ex_get_view(nfc->dialog_ex)); // Popup nfc->popup = popup_alloc(); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewPopup, popup_get_view(nfc->popup)); // Text Input nfc->text_input = text_input_alloc(); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewTextInput, text_input_get_view(nfc->text_input)); // Byte Input nfc->byte_input = byte_input_alloc(); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewByteInput, byte_input_get_view(nfc->byte_input)); // TextBox nfc->text_box = text_box_alloc(); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewTextBox, text_box_get_view(nfc->text_box)); string_init(nfc->text_box_store); // Detect nfc->nfc_detect = nfc_detect_alloc(&nfc->nfc_common); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewDetect, nfc_detect_get_view(nfc->nfc_detect)); // Emulate nfc->nfc_emulate = nfc_emulate_alloc(&nfc->nfc_common); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewEmulate, nfc_emulate_get_view(nfc->nfc_emulate)); // EMV nfc->nfc_emv = nfc_emv_alloc(&nfc->nfc_common); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewEmv, nfc_emv_get_view(nfc->nfc_emv)); // Mifare Ultralight nfc->nfc_mifare_ul = nfc_mifare_ul_alloc(&nfc->nfc_common); view_dispatcher_add_view( nfc->nfc_common.view_dispatcher, NfcViewMifareUl, nfc_mifare_ul_get_view(nfc->nfc_mifare_ul)); // Run first scene scene_manager_next_scene(nfc->scene_manager, NfcSceneStart); return nfc; } void nfc_free(Nfc* nfc) { furi_assert(nfc); // Submenu view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewMenu); submenu_free(nfc->submenu); // DialogEx view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewDialogEx); dialog_ex_free(nfc->dialog_ex); // Popup view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewPopup); popup_free(nfc->popup); // TextInput view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewTextInput); text_input_free(nfc->text_input); // ByteInput view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewByteInput); byte_input_free(nfc->byte_input); // TextBox view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewTextBox); text_box_free(nfc->text_box); string_clear(nfc->text_box_store); // Detect view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewDetect); nfc_detect_free(nfc->nfc_detect); // Emulate view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewEmulate); nfc_emulate_free(nfc->nfc_emulate); // EMV view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewEmv); nfc_emv_free(nfc->nfc_emv); // Mifare Ultralight view_dispatcher_remove_view(nfc->nfc_common.view_dispatcher, NfcViewMifareUl); nfc_mifare_ul_free(nfc->nfc_mifare_ul); // Worker nfc_worker_stop(nfc->nfc_common.worker); nfc_worker_free(nfc->nfc_common.worker); // View Dispatcher view_dispatcher_free(nfc->nfc_common.view_dispatcher); // Scene Manager scene_manager_free(nfc->scene_manager); // GUI furi_record_close("gui"); nfc->gui = NULL; // Notifications furi_record_close("notification"); nfc->notifications = NULL; free(nfc); } int32_t nfc_task(void* p) { Nfc* nfc = nfc_alloc(); view_dispatcher_run(nfc->nfc_common.view_dispatcher); nfc_free(nfc); return 0; } void nfc_text_store_set(Nfc* nfc, const char* text, ...) { va_list args; va_start(args, text); vsnprintf(nfc->text_store, sizeof(nfc->text_store), text, args); va_end(args); } void nfc_text_store_clear(Nfc* nfc) { memset(nfc->text_store, 0, sizeof(nfc->text_store)); }