#include "../gpio_app_i.h" void gpio_scene_test_ok_callback(InputType type, void* context) { furi_assert(context); GpioApp* app = context; if(type == InputTypePress) { notification_message(app->notifications, &sequence_set_green_255); } else if(type == InputTypeRelease) { notification_message(app->notifications, &sequence_reset_green); } } void gpio_scene_test_on_enter(void* context) { GpioApp* app = context; gpio_item_configure_all_pins(GpioModeOutputPushPull); gpio_test_set_ok_callback(app->gpio_test, gpio_scene_test_ok_callback, app); view_dispatcher_switch_to_view(app->view_dispatcher, GpioAppViewGpioTest); } bool gpio_scene_test_on_event(void* context, SceneManagerEvent event) { return false; } void gpio_scene_test_on_exit(void* context) { gpio_item_configure_all_pins(GpioModeAnalog); }