#include "submenu.h" #include "gui/canvas.h" #include #include #include #include struct SubmenuItem { const char* label; uint32_t index; SubmenuItemCallback callback; void* callback_context; }; ARRAY_DEF(SubmenuItemArray, SubmenuItem, M_POD_OPLIST); struct Submenu { View* view; }; typedef struct { SubmenuItemArray_t items; const char* header; uint8_t position; uint8_t window_position; } SubmenuModel; static void submenu_process_up(Submenu* submenu); static void submenu_process_down(Submenu* submenu); static void submenu_process_ok(Submenu* submenu); static void submenu_view_draw_callback(Canvas* canvas, void* _model) { SubmenuModel* model = _model; const uint8_t item_height = 16; const uint8_t item_width = 123; canvas_clear(canvas); canvas_set_font(canvas, FontPrimary); uint8_t position = 0; SubmenuItemArray_it_t it; if(model->header) { canvas_draw_str(canvas, 4, 11, model->header); } canvas_set_font(canvas, FontSecondary); for(SubmenuItemArray_it(it, model->items); !SubmenuItemArray_end_p(it); SubmenuItemArray_next(it)) { uint8_t item_position = position - model->window_position; uint8_t elements_on_screen = model->header ? 3 : 4; uint8_t y_offset = model->header ? 16 : 0; if(item_position < elements_on_screen) { if(position == model->position) { canvas_set_color(canvas, ColorBlack); elements_slightly_rounded_box( canvas, 0, y_offset + (item_position * item_height) + 1, item_width, item_height - 2); canvas_set_color(canvas, ColorWhite); } else { canvas_set_color(canvas, ColorBlack); } canvas_draw_str( canvas, 6, y_offset + (item_position * item_height) + item_height - 4, SubmenuItemArray_cref(it)->label); } position++; } elements_scrollbar(canvas, model->position, SubmenuItemArray_size(model->items)); } static bool submenu_view_input_callback(InputEvent* event, void* context) { Submenu* submenu = context; furi_assert(submenu); bool consumed = false; if(event->type == InputTypeShort) { switch(event->key) { case InputKeyUp: consumed = true; submenu_process_up(submenu); break; case InputKeyDown: consumed = true; submenu_process_down(submenu); break; case InputKeyOk: consumed = true; submenu_process_ok(submenu); break; default: break; } } return consumed; } Submenu* submenu_alloc() { Submenu* submenu = furi_alloc(sizeof(Submenu)); submenu->view = view_alloc(); view_set_context(submenu->view, submenu); view_allocate_model(submenu->view, ViewModelTypeLocking, sizeof(SubmenuModel)); view_set_draw_callback(submenu->view, submenu_view_draw_callback); view_set_input_callback(submenu->view, submenu_view_input_callback); with_view_model( submenu->view, (SubmenuModel * model) { SubmenuItemArray_init(model->items); model->position = 0; model->window_position = 0; model->header = NULL; return true; }); return submenu; } void submenu_free(Submenu* submenu) { furi_assert(submenu); with_view_model( submenu->view, (SubmenuModel * model) { SubmenuItemArray_clear(model->items); return true; }); view_free(submenu->view); free(submenu); } View* submenu_get_view(Submenu* submenu) { furi_assert(submenu); return submenu->view; } SubmenuItem* submenu_add_item( Submenu* submenu, const char* label, uint32_t index, SubmenuItemCallback callback, void* callback_context) { SubmenuItem* item = NULL; furi_assert(label); furi_assert(submenu); with_view_model( submenu->view, (SubmenuModel * model) { item = SubmenuItemArray_push_new(model->items); item->label = label; item->index = index; item->callback = callback; item->callback_context = callback_context; return true; }); return item; } void submenu_clean(Submenu* submenu) { furi_assert(submenu); with_view_model( submenu->view, (SubmenuModel * model) { SubmenuItemArray_clean(model->items); model->position = 0; model->window_position = 0; model->header = NULL; return true; }); } void submenu_set_selected_item(Submenu* submenu, uint32_t index) { with_view_model( submenu->view, (SubmenuModel * model) { uint32_t position = 0; SubmenuItemArray_it_t it; for(SubmenuItemArray_it(it, model->items); !SubmenuItemArray_end_p(it); SubmenuItemArray_next(it)) { if(index == SubmenuItemArray_cref(it)->index) { break; } position++; } if(position >= SubmenuItemArray_size(model->items)) { position = 0; } model->position = position; model->window_position = position; if(model->window_position > 0) { model->window_position -= 1; } if(SubmenuItemArray_size(model->items) <= 4) { model->window_position = 0; } else { if(model->window_position >= (SubmenuItemArray_size(model->items) - 4)) { model->window_position = (SubmenuItemArray_size(model->items) - 4); } } return true; }); } void submenu_process_up(Submenu* submenu) { with_view_model( submenu->view, (SubmenuModel * model) { uint8_t elements_on_screen = model->header ? 3 : 4; if(model->position > 0) { model->position--; if(((model->position - model->window_position) < 1) && model->window_position > 0) { model->window_position--; } } else { model->position = SubmenuItemArray_size(model->items) - 1; if(model->position > (elements_on_screen - 1)) { model->window_position = model->position - (elements_on_screen - 1); } } return true; }); } void submenu_process_down(Submenu* submenu) { with_view_model( submenu->view, (SubmenuModel * model) { uint8_t elements_on_screen = model->header ? 3 : 4; if(model->position < (SubmenuItemArray_size(model->items) - 1)) { model->position++; if((model->position - model->window_position) > (elements_on_screen - 2) && model->window_position < (SubmenuItemArray_size(model->items) - elements_on_screen)) { model->window_position++; } } else { model->position = 0; model->window_position = 0; } return true; }); } void submenu_process_ok(Submenu* submenu) { SubmenuItem* item = NULL; with_view_model( submenu->view, (SubmenuModel * model) { if(model->position < (SubmenuItemArray_size(model->items))) { item = SubmenuItemArray_get(model->items, model->position); } return true; }); if(item && item->callback) { item->callback(item->callback_context, item->index); } } void submenu_set_header(Submenu* submenu, const char* header) { furi_assert(submenu); with_view_model( submenu->view, (SubmenuModel * model) { model->header = header; return true; }); }