#include "../nfc_i.h" #include void nfc_scene_set_uid_byte_input_callback(void* context) { Nfc* nfc = (Nfc*)context; view_dispatcher_send_custom_event(nfc->view_dispatcher, NfcCustomEventByteInputDone); } void nfc_scene_set_uid_on_enter(void* context) { Nfc* nfc = (Nfc*)context; // Setup view ByteInput* byte_input = nfc->byte_input; byte_input_set_header_text(byte_input, "Enter uid in hex"); nfc->dev_edit_data = nfc->dev->dev_data.nfc_data; byte_input_set_result_callback( byte_input, nfc_scene_set_uid_byte_input_callback, NULL, nfc, nfc->dev_edit_data.uid, nfc->dev_edit_data.uid_len); view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewByteInput); } bool nfc_scene_set_uid_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = (Nfc*)context; if(event.type == SceneManagerEventTypeCustom) { if(event.event == NfcCustomEventByteInputDone) { DOLPHIN_DEED(DolphinDeedNfcAdd); scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveName); return true; } } return false; } void nfc_scene_set_uid_on_exit(void* context) { Nfc* nfc = (Nfc*)context; // Clear view byte_input_set_result_callback(nfc->byte_input, NULL, NULL, NULL, NULL, 0); byte_input_set_header_text(nfc->byte_input, ""); }