#pragma once #include #include #include #include #include #include #include "../bt_settings.h" #include "scenes/bt_settings_scene.h" typedef struct { BtSettings settings; Gui* gui; SceneManager* scene_manager; ViewDispatcher* view_dispatcher; VariableItemList* var_item_list; } BtSettingsApp; typedef enum { BtSettingsAppViewVarItemList } BtSettingsAppView;