#include #include #include #include #include #include "../desktop_i.h" #include "desktop_view_debug.h" void desktop_debug_set_callback( DesktopDebugView* debug_view, DesktopDebugViewCallback callback, void* context) { furi_assert(debug_view); furi_assert(callback); debug_view->callback = callback; debug_view->context = context; } void desktop_debug_render(Canvas* canvas, void* model) { canvas_clear(canvas); DesktopDebugViewModel* m = model; const Version* ver; char buffer[64]; static const char* headers[] = {"FW Version info:", "Boot Version info:", "Dolphin info:"}; canvas_set_color(canvas, ColorBlack); canvas_set_font(canvas, FontPrimary); canvas_draw_str(canvas, 2, 9 + STATUS_BAR_Y_SHIFT, headers[m->screen]); canvas_set_font(canvas, FontSecondary); if(m->screen != DesktopViewStatsMeta) { // Hardware version const char* my_name = furi_hal_version_get_name_ptr(); snprintf( buffer, sizeof(buffer), "HW: %d.F%dB%dC%d %s", furi_hal_version_get_hw_version(), furi_hal_version_get_hw_target(), furi_hal_version_get_hw_body(), furi_hal_version_get_hw_connect(), my_name ? my_name : "Unknown"); canvas_draw_str(canvas, 5, 19 + STATUS_BAR_Y_SHIFT, buffer); ver = m->screen == DesktopViewStatsBoot ? furi_hal_version_get_bootloader_version() : furi_hal_version_get_firmware_version(); if(!ver) { canvas_draw_str(canvas, 5, 29 + STATUS_BAR_Y_SHIFT, "No info"); return; } snprintf( buffer, sizeof(buffer), "%s [%s]", version_get_version(ver), version_get_builddate(ver)); canvas_draw_str(canvas, 5, 28 + STATUS_BAR_Y_SHIFT, buffer); snprintf( buffer, sizeof(buffer), "%s [%s]", version_get_githash(ver), version_get_gitbranchnum(ver)); canvas_draw_str(canvas, 5, 39 + STATUS_BAR_Y_SHIFT, buffer); snprintf( buffer, sizeof(buffer), "[%d] %s", version_get_target(ver), version_get_gitbranch(ver)); canvas_draw_str(canvas, 5, 50 + STATUS_BAR_Y_SHIFT, buffer); } else { char buffer[64]; Dolphin* dolphin = furi_record_open("dolphin"); DolphinStats stats = dolphin_stats(dolphin); furi_record_close("dolphin"); uint32_t current_lvl = stats.level; uint32_t remaining = dolphin_state_xp_to_levelup(m->icounter); canvas_set_font(canvas, FontSecondary); snprintf(buffer, 64, "Icounter: %ld Butthurt %ld", m->icounter, m->butthurt); canvas_draw_str(canvas, 5, 19 + STATUS_BAR_Y_SHIFT, buffer); snprintf( buffer, 64, "Level: %ld To level up: %ld", current_lvl, (remaining == (uint32_t)(-1) ? remaining : 0)); canvas_draw_str(canvas, 5, 29 + STATUS_BAR_Y_SHIFT, buffer); snprintf(buffer, 64, "%s", asctime(localtime((const time_t*)&m->timestamp))); canvas_draw_str(canvas, 5, 39 + STATUS_BAR_Y_SHIFT, buffer); canvas_draw_str(canvas, 0, 49 + STATUS_BAR_Y_SHIFT, "[< >] icounter value [ok] save"); } } View* desktop_debug_get_view(DesktopDebugView* debug_view) { furi_assert(debug_view); return debug_view->view; } bool desktop_debug_input(InputEvent* event, void* context) { furi_assert(event); furi_assert(context); DesktopDebugView* debug_view = context; if(event->type != InputTypeShort) return false; DesktopViewStatsScreens current = 0; with_view_model( debug_view->view, (DesktopDebugViewModel * model) { #if SRV_DOLPHIN_STATE_DEBUG == 1 if(event->key == InputKeyDown) { model->screen = (model->screen + 1) % DesktopViewStatsTotalCount; } else if(event->key == InputKeyUp) { model->screen = ((model->screen - 1) + DesktopViewStatsTotalCount) % DesktopViewStatsTotalCount; } #else if((event->key == InputKeyDown) || (event->key == InputKeyUp)) { model->screen = !model->screen; } #endif current = model->screen; return true; }); if(current == DesktopViewStatsMeta) { if(event->key == InputKeyLeft) { debug_view->callback(DesktopDebugEventWrongDeed, debug_view->context); } else if(event->key == InputKeyRight) { debug_view->callback(DesktopDebugEventDeed, debug_view->context); } else if(event->key == InputKeyOk) { debug_view->callback(DesktopDebugEventSaveState, debug_view->context); } else { return false; } } if(event->key == InputKeyBack) { debug_view->callback(DesktopDebugEventExit, debug_view->context); } return true; } DesktopDebugView* desktop_debug_alloc() { DesktopDebugView* debug_view = malloc(sizeof(DesktopDebugView)); debug_view->view = view_alloc(); view_allocate_model(debug_view->view, ViewModelTypeLocking, sizeof(DesktopDebugViewModel)); view_set_context(debug_view->view, debug_view); view_set_draw_callback(debug_view->view, (ViewDrawCallback)desktop_debug_render); view_set_input_callback(debug_view->view, desktop_debug_input); return debug_view; } void desktop_debug_free(DesktopDebugView* debug_view) { furi_assert(debug_view); view_free(debug_view->view); free(debug_view); } void desktop_debug_get_dolphin_data(DesktopDebugView* debug_view) { Dolphin* dolphin = furi_record_open("dolphin"); DolphinStats stats = dolphin_stats(dolphin); with_view_model( debug_view->view, (DesktopDebugViewModel * model) { model->icounter = stats.icounter; model->butthurt = stats.butthurt; model->timestamp = stats.timestamp; return true; }); furi_record_close("dolphin"); } void desktop_debug_reset_screen_idx(DesktopDebugView* debug_view) { with_view_model( debug_view->view, (DesktopDebugViewModel * model) { model->screen = 0; return true; }); }