#pragma once
#include <gui/view.h>

#ifdef __cplusplus
extern "C" {
#endif

/** Button panel module descriptor */
typedef struct ButtonPanel ButtonPanel;

/** Callback type to call for handling selecting button_panel items */
typedef void (*ButtonItemCallback)(void* context, uint32_t index);
/** Callback type for additional drawings above main button_panel screen */
typedef void (*ButtonPanelDrawCallback)(Canvas* canvas, void* _model);
/** Callback type to intercept input events of button_panel */
typedef bool (*ButtonPanelInputCallback)(InputEvent* event, void* context);

/** Allocate new button_panel module.
 *
 * @return  just-created module
 */
ButtonPanel* button_panel_alloc(void);

/** Free button_panel module.
 *
 * @param   button_panel - module to free
 */
void button_panel_free(ButtonPanel* button_panel);

/** Free items from button_panel module. Preallocated matrix stays unchanged.
 *
 * @param   button_panel - module to clean
 */
void button_panel_clean(ButtonPanel* button_panel);

/** Reserve space for adding items.
 *
 * One does not simply use button_panel_add_item() without this function.
 * It should be allocated space for it first.
 *
 * @param   button_panel - module to modify
 * @param   reserve_x - number of columns in button_panel
 * @param   reserve_y - number of rows in button_panel
 */
void button_panel_reserve(ButtonPanel* button_panel, size_t reserve_x, size_t reserve_y);

/** Add item to button_panel module.
 *
 * Have to set element in bounds of allocated size by X and by Y.
 *
 * @param   button_panel - module
 * @param   index - value to pass to callback
 * @param   matrix_place_x - coordinates by x-axis on virtual grid, it
 *                           is only used for naviagation
 * @param   matrix_place_y - coordinates by y-axis on virtual grid, it
 *                           is only used for naviagation
 * @param   x - x-coordinate to draw icon on
 * @param   y - y-coordinate to draw icon on
 * @param   icon_name - name of the icon to draw
 * @param   icon_name_selected - name of the icon to draw when current
 *                               element is selected
 * @param   callback - function to call when specific element is selected
 *                     (pressed Ok on selected item)
 * @param   callback_context - context to pass to callback
 */
void button_panel_add_item(
    ButtonPanel* button_panel,
    uint32_t index,
    uint16_t matrix_place_x,
    uint16_t matrix_place_y,
    uint16_t x,
    uint16_t y,
    const Icon* icon_name,
    const Icon* icon_name_selected,
    ButtonItemCallback callback,
    void* callback_context);

/** Get button_panel view.
 *
 * @param   button_panel - module to get view from
 * @return  acquired view
 */
View* button_panel_get_view(ButtonPanel* button_panel);

/** Add label to button_panel module.
 *
 * @param   x - x-coordinate to place label
 * @param   y - y-coordinate to place label
 * @param   font - font to write label with
 * @param   label_str - string label to write
 */
void button_panel_add_label(
    ButtonPanel* button_panel,
    uint16_t x,
    uint16_t y,
    Font font,
    const char* label_str);

// TODO: [FL-1445] Have to replace callbacks above with additional popup-layer
/** Set popup draw callback for button_panel module.
 *
 * Used to add popup drawings after main draw callback is done.
 *
 * @param   button_panel - module to modify
 * @param   callback - callback function to set for draw event
 * @param   context - context to pass to callback
 */
void button_panel_set_popup_draw_callback(
    ButtonPanel* button_panel,
    ButtonPanelDrawCallback callback,
    void* context);

/** Set popup input callback for button_panel module.
 *
 * Used to add popup input callback. It will intercept all input
 * events for current view.
 *
 * @param   button_panel - module to modify
 * @param   callback - function to overwrite main input callbacks
 * @param   context - context to pass to callback
 */
void button_panel_set_popup_input_callback(
    ButtonPanel* button_panel,
    ButtonPanelInputCallback callback,
    void* context);

#ifdef __cplusplus
}
#endif