#include "menu.h" #include #include #include #include #include #include "menu_event.h" #include "menu_item.h" struct Menu { MenuEvent* event; // GUI Widget* widget; // State MenuItem* root; MenuItem* settings; MenuItem* current; uint32_t position; }; void menu_widget_callback(CanvasApi* canvas, void* context); ValueMutex* menu_init() { Menu* menu = furi_alloc(sizeof(Menu)); // Event dispatcher menu->event = menu_event_alloc(); ValueMutex* menu_mutex = furi_alloc(sizeof(ValueMutex)); if(menu_mutex == NULL || !init_mutex(menu_mutex, menu, sizeof(Menu))) { printf("[menu_task] cannot create menu mutex\n"); furiac_exit(NULL); } // Allocate and configure widget menu->widget = widget_alloc(); // Open GUI and register fullscreen widget GuiApi* gui = furi_open("gui"); assert(gui); gui->add_widget(gui, menu->widget, WidgetLayerFullscreen); widget_draw_callback_set(menu->widget, menu_widget_callback, menu_mutex); widget_input_callback_set(menu->widget, menu_event_input_callback, menu->event); return menu_mutex; } void menu_build_main(Menu* menu) { assert(menu); // Root point menu->root = menu_item_alloc_menu(NULL, NULL); menu->settings = menu_item_alloc_menu("Setting", NULL); menu_item_subitem_add(menu->settings, menu_item_alloc_function("one", NULL, NULL, NULL)); menu_item_subitem_add(menu->settings, menu_item_alloc_function("two", NULL, NULL, NULL)); menu_item_subitem_add(menu->settings, menu_item_alloc_function("three", NULL, NULL, NULL)); menu_item_add(menu, menu->settings); } void menu_item_add(Menu* menu, MenuItem* item) { menu_item_subitem_add(menu->root, item); } void menu_settings_item_add(Menu* menu, MenuItem* item) { menu_item_subitem_add(menu->settings, item); } void menu_widget_callback(CanvasApi* canvas, void* context) { assert(canvas); assert(context); Menu* menu = acquire_mutex((ValueMutex*)context, 100); // wait 10 ms to get mutex if(menu == NULL) return; // redraw fail if(!menu->current) { canvas->clear(canvas); canvas->set_color(canvas, ColorBlack); canvas->set_font(canvas, FontPrimary); canvas->draw_str(canvas, 2, 32, "Idle Screen"); } else { MenuItemArray_t* items = menu_item_get_subitems(menu->current); canvas->clear(canvas); canvas->set_color(canvas, ColorBlack); canvas->set_font(canvas, FontSecondary); for(size_t i = 0; i < 5; i++) { size_t shift_position = i + menu->position + MenuItemArray_size(*items) - 2; shift_position = shift_position % (MenuItemArray_size(*items)); MenuItem* item = *MenuItemArray_get(*items, shift_position); canvas->draw_str(canvas, 2, 12 * (i + 1), menu_item_get_label(item)); } } release_mutex((ValueMutex*)context, menu); } void menu_update(Menu* menu) { assert(menu); menu_event_activity_notify(menu->event); widget_update(menu->widget); } void menu_up(Menu* menu) { assert(menu); MenuItemArray_t* items = menu_item_get_subitems(menu->current); if(menu->position == 0) menu->position = MenuItemArray_size(*items); menu->position--; menu_update(menu); } void menu_down(Menu* menu) { assert(menu); MenuItemArray_t* items = menu_item_get_subitems(menu->current); menu->position++; menu->position = menu->position % MenuItemArray_size(*items); menu_update(menu); } void menu_ok(Menu* menu) { assert(menu); if(!menu->current) { menu->current = menu->root; menu_update(menu); return; } MenuItemArray_t* items = menu_item_get_subitems(menu->current); MenuItem* item = *MenuItemArray_get(*items, menu->position); MenuItemType type = menu_item_get_type(item); if(type == MenuItemTypeMenu) { menu->current = item; menu->position = 0; menu_update(menu); } else if(type == MenuItemTypeFunction) { menu_item_function_call(item); } } void menu_back(Menu* menu) { assert(menu); MenuItem* parent = menu_item_get_parent(menu->current); if(parent) { menu->current = parent; menu->position = 0; menu_update(menu); } else { menu_exit(menu); } } void menu_exit(Menu* menu) { assert(menu); menu->position = 0; menu->current = NULL; menu_update(menu); } void menu_task(void* p) { ValueMutex* menu_mutex = menu_init(); MenuEvent* menu_event = NULL; { Menu* menu = acquire_mutex_block(menu_mutex); assert(menu); menu_build_main(menu); // immutable thread-safe object menu_event = menu->event; release_mutex(menu_mutex, menu); } if(!furi_create("menu", menu_mutex)) { printf("[menu_task] cannot create the menu record\n"); furiac_exit(NULL); } furiac_ready(); while(1) { MenuMessage m = menu_event_next(menu_event); Menu* menu = acquire_mutex_block(menu_mutex); if(!menu->current && m.type != MenuMessageTypeOk) { } else if(m.type == MenuMessageTypeUp) { menu_up(menu); } else if(m.type == MenuMessageTypeDown) { menu_down(menu); } else if(m.type == MenuMessageTypeOk) { menu_ok(menu); } else if(m.type == MenuMessageTypeLeft) { menu_back(menu); } else if(m.type == MenuMessageTypeRight) { menu_ok(menu); } else if(m.type == MenuMessageTypeBack) { menu_back(menu); } else if(m.type == MenuMessageTypeIdle) { menu_exit(menu); } else { // TODO: fail somehow? } release_mutex(menu_mutex, menu); } }