#include "lfrfid-debug-app-scene-tune.h" void LfRfidDebugAppSceneTune::on_enter(LfRfidDebugApp* app, bool need_restore) { app->view_controller.switch_to(); furi_hal_rfid_pins_read(); furi_hal_rfid_tim_read(125000, 0.5); furi_hal_rfid_tim_read_start(); } bool LfRfidDebugAppSceneTune::on_event(LfRfidDebugApp* app, LfRfidDebugApp::Event* event) { bool consumed = false; LfRfidViewTuneVM* tune = app->view_controller; if(tune->is_dirty()) { furi_hal_rfid_set_read_period(tune->get_ARR()); furi_hal_rfid_set_read_pulse(tune->get_CCR()); } return consumed; } void LfRfidDebugAppSceneTune::on_exit(LfRfidDebugApp* app) { furi_hal_rfid_tim_read_stop(); furi_hal_rfid_tim_reset(); furi_hal_rfid_pins_reset(); }