#include "../ibutton_i.h" typedef enum { iButtonSceneWriteStateDefault, iButtonSceneWriteStateBlinkYellow, } iButtonSceneWriteState; static void ibutton_scene_write_callback(void* context, iButtonWorkerWriteResult result) { iButton* ibutton = context; view_dispatcher_send_custom_event(ibutton->view_dispatcher, result); } void ibutton_scene_write_on_enter(void* context) { iButton* ibutton = context; furi_assert(ibutton->write_mode != iButtonWriteModeInvalid); iButtonKey* key = ibutton->key; iButtonWorker* worker = ibutton->worker; const iButtonProtocolId protocol_id = ibutton_key_get_protocol_id(key); Widget* widget = ibutton->widget; FuriString* tmp = furi_string_alloc(); widget_add_icon_element(widget, 3, 10, &I_iButtonKey_49x44); furi_string_printf( tmp, "%s\n[%s]", ibutton->key_name, ibutton_protocols_get_name(ibutton->protocols, protocol_id)); widget_add_text_box_element( widget, 52, 38, 75, 26, AlignCenter, AlignCenter, furi_string_get_cstr(tmp), true); ibutton_worker_write_set_callback(worker, ibutton_scene_write_callback, ibutton); furi_string_set(tmp, "iButton\nwriting "); if(ibutton->write_mode == iButtonWriteModeBlank) { furi_string_cat(tmp, "Blank"); ibutton_worker_write_blank_start(worker, key); } else if(ibutton->write_mode == iButtonWriteModeCopy) { furi_string_cat(tmp, "Copy"); ibutton_worker_write_copy_start(worker, key); } widget_add_string_multiline_element( widget, 88, 10, AlignCenter, AlignTop, FontPrimary, furi_string_get_cstr(tmp)); ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateStart); view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewWidget); furi_string_free(tmp); } bool ibutton_scene_write_on_event(void* context, SceneManagerEvent event) { iButton* ibutton = context; SceneManager* scene_manager = ibutton->scene_manager; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { consumed = true; if((event.event == iButtonWorkerWriteOK) || (event.event == iButtonWorkerWriteSameKey)) { scene_manager_next_scene(scene_manager, iButtonSceneWriteSuccess); } else if(event.event == iButtonWorkerWriteNoDetect) { ibutton_notification_message(ibutton, iButtonNotificationMessageEmulateBlink); } else if(event.event == iButtonWorkerWriteCannotWrite) { ibutton_notification_message(ibutton, iButtonNotificationMessageYellowBlink); } } else if(event.type == SceneManagerEventTypeTick) { consumed = true; } return consumed; } void ibutton_scene_write_on_exit(void* context) { iButton* ibutton = context; ibutton->write_mode = iButtonWriteModeInvalid; ibutton_worker_stop(ibutton->worker); widget_reset(ibutton->widget); ibutton_notification_message(ibutton, iButtonNotificationMessageBlinkStop); }