#include "../infrared_i.h" #include "gui/canvas.h" void infrared_scene_rpc_on_enter(void* context) { Infrared* infrared = context; Popup* popup = infrared->popup; popup_set_header(popup, "Infrared", 82, 28, AlignCenter, AlignBottom); popup_set_text(popup, "RPC mode", 82, 32, AlignCenter, AlignTop); popup_set_icon(popup, 2, 14, &I_Warning_30x23); // TODO: icon popup_set_context(popup, context); popup_set_callback(popup, infrared_popup_closed_callback); view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewPopup); notification_message(infrared->notifications, &sequence_display_backlight_on); } bool infrared_scene_rpc_on_event(void* context, SceneManagerEvent event) { Infrared* infrared = context; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { consumed = true; if(event.event == InfraredCustomEventTypeBackPressed) { view_dispatcher_stop(infrared->view_dispatcher); } else if(event.event == InfraredCustomEventTypePopupClosed) { view_dispatcher_stop(infrared->view_dispatcher); } else if(event.event == InfraredCustomEventTypeRpcLoad) { bool result = false; const char* arg = rpc_system_app_get_data(infrared->rpc_ctx); if(arg) { string_set_str(infrared->file_path, arg); result = infrared_remote_load(infrared->remote, infrared->file_path); infrared_worker_tx_set_get_signal_callback( infrared->worker, infrared_worker_tx_get_signal_steady_callback, infrared); infrared_worker_tx_set_signal_sent_callback( infrared->worker, infrared_signal_sent_callback, infrared); } const char* remote_name = infrared_remote_get_name(infrared->remote); infrared_text_store_set(infrared, 0, "loaded\n%s", remote_name); popup_set_text( infrared->popup, infrared->text_store[0], 82, 32, AlignCenter, AlignTop); rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventLoadFile, result); } else if(event.event == InfraredCustomEventTypeRpcButtonPress) { bool result = false; const char* arg = rpc_system_app_get_data(infrared->rpc_ctx); if(arg) { size_t button_index = 0; if(infrared_remote_find_button_by_name(infrared->remote, arg, &button_index)) { infrared_tx_start_button_index(infrared, button_index); result = true; } } rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventButtonRelease, result); } else if(event.event == InfraredCustomEventTypeRpcButtonRelease) { infrared_tx_stop(infrared); rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventButtonRelease, true); } else if(event.event == InfraredCustomEventTypeRpcExit) { view_dispatcher_stop(infrared->view_dispatcher); rpc_system_app_confirm(infrared->rpc_ctx, RpcAppEventAppExit, true); } else if(event.event == InfraredCustomEventTypeRpcSessionClose) { rpc_system_app_set_callback(infrared->rpc_ctx, NULL, NULL); infrared->rpc_ctx = NULL; view_dispatcher_stop(infrared->view_dispatcher); } } return consumed; } void infrared_scene_rpc_on_exit(void* context) { Infrared* infrared = context; popup_reset(infrared->popup); }