#include "menu_event.h" #include #include #include #define MENU_MESSAGE_MQUEUE_SIZE 8 struct MenuEvent { osMessageQueueId_t mqueue; }; void MenuEventimeout_callback(void* arg) { MenuEvent* menu_event = arg; MenuMessage message; message.type = MenuMessageTypeIdle; osMessageQueuePut(menu_event->mqueue, &message, 0, osWaitForever); } MenuEvent* menu_event_alloc() { MenuEvent* menu_event = furi_alloc(sizeof(MenuEvent)); menu_event->mqueue = osMessageQueueNew(MENU_MESSAGE_MQUEUE_SIZE, sizeof(MenuMessage), NULL); furi_check(menu_event->mqueue); return menu_event; } void menu_event_free(MenuEvent* menu_event) { furi_assert(menu_event); furi_check(osMessageQueueDelete(menu_event->mqueue) == osOK); free(menu_event); } void menu_event_activity_notify(MenuEvent* menu_event) { furi_assert(menu_event); } MenuMessage menu_event_next(MenuEvent* menu_event) { furi_assert(menu_event); MenuMessage message; while(osMessageQueueGet(menu_event->mqueue, &message, NULL, osWaitForever) != osOK) { }; return message; } void menu_event_input_callback(InputEvent* input_event, void* context) { MenuEvent* menu_event = context; MenuMessage message; if(input_event->type != InputTypeShort) return; if(input_event->key == InputKeyUp) { message.type = MenuMessageTypeUp; } else if(input_event->key == InputKeyDown) { message.type = MenuMessageTypeDown; } else if(input_event->key == InputKeyOk) { message.type = MenuMessageTypeOk; } else if(input_event->key == InputKeyBack) { message.type = MenuMessageTypeBack; } else { message.type = MenuMessageTypeUnknown; } osMessageQueuePut(menu_event->mqueue, &message, 0, osWaitForever); }