#include "subghz_i.h" const uint32_t subghz_frequencies[] = { /* 300 - 348 */ 300000000, 315000000, 348000000, /* 387 - 464 */ 387000000, 433075000, /* LPD433 first */ 433920000, /* LPD433 mid */ 434775000, /* LPD433 last channels */ 438900000, 464000000, /* 779 - 928 */ 779000000, 868350000, 915000000, 925000000, 928000000, }; const uint32_t subghz_frequencies_count = sizeof(subghz_frequencies) / sizeof(uint32_t); const uint32_t subghz_frequencies_433_92 = 5; bool subghz_custom_event_callback(void* context, uint32_t event) { furi_assert(context); SubGhz* subghz = context; return scene_manager_handle_custom_event(subghz->scene_manager, event); } bool subghz_back_event_callback(void* context) { furi_assert(context); SubGhz* subghz = context; return scene_manager_handle_back_event(subghz->scene_manager); } void subghz_tick_event_callback(void* context) { furi_assert(context); SubGhz* subghz = context; scene_manager_handle_tick_event(subghz->scene_manager); } SubGhz* subghz_alloc() { SubGhz* subghz = furi_alloc(sizeof(SubGhz)); // GUI subghz->gui = furi_record_open("gui"); // View Dispatcher subghz->view_dispatcher = view_dispatcher_alloc(); view_dispatcher_enable_queue(subghz->view_dispatcher); view_dispatcher_attach_to_gui( subghz->view_dispatcher, subghz->gui, ViewDispatcherTypeFullscreen); subghz->scene_manager = scene_manager_alloc(&subghz_scene_handlers, subghz); view_dispatcher_set_event_callback_context(subghz->view_dispatcher, subghz); view_dispatcher_set_custom_event_callback( subghz->view_dispatcher, subghz_custom_event_callback); view_dispatcher_set_navigation_event_callback( subghz->view_dispatcher, subghz_back_event_callback); view_dispatcher_set_tick_event_callback( subghz->view_dispatcher, subghz_tick_event_callback, 100); // Open Notification record subghz->notifications = furi_record_open("notification"); // SubMenu subghz->submenu = submenu_alloc(); view_dispatcher_add_view( subghz->view_dispatcher, SubGhzViewMenu, submenu_get_view(subghz->submenu)); // Analyze subghz->subghz_analyze = subghz_analyze_alloc(); view_dispatcher_add_view( subghz->view_dispatcher, SubGhzViewAnalyze, subghz_analyze_get_view(subghz->subghz_analyze)); // Receiver subghz->subghz_receiver = subghz_receiver_alloc(); view_dispatcher_add_view( subghz->view_dispatcher, SubGhzViewReceiver, subghz_receiver_get_view(subghz->subghz_receiver)); // Dialog subghz->dialog_ex = dialog_ex_alloc(); view_dispatcher_add_view( subghz->view_dispatcher, SubGhzViewDialogEx, dialog_ex_get_view(subghz->dialog_ex)); // Popup subghz->popup = popup_alloc(); view_dispatcher_add_view( subghz->view_dispatcher, SubGhzViewPopup, popup_get_view(subghz->popup)); // Text Input subghz->text_input = text_input_alloc(); view_dispatcher_add_view( subghz->view_dispatcher, SubGhzViewTextInput, text_input_get_view(subghz->text_input)); // Transmitter subghz->subghz_transmitter = subghz_transmitter_alloc(); view_dispatcher_add_view( subghz->view_dispatcher, SubGhzViewTransmitter, subghz_transmitter_get_view(subghz->subghz_transmitter)); // Carrier Test Module subghz->subghz_test_carrier = subghz_test_carrier_alloc(); view_dispatcher_add_view( subghz->view_dispatcher, SubGhzViewTestCarrier, subghz_test_carrier_get_view(subghz->subghz_test_carrier)); // Packet Test subghz->subghz_test_packet = subghz_test_packet_alloc(); view_dispatcher_add_view( subghz->view_dispatcher, SubGhzViewTestPacket, subghz_test_packet_get_view(subghz->subghz_test_packet)); // Static send subghz->subghz_test_static = subghz_test_static_alloc(); view_dispatcher_add_view( subghz->view_dispatcher, SubGhzViewStatic, subghz_test_static_get_view(subghz->subghz_test_static)); //init Worker & Protocol subghz->worker = subghz_worker_alloc(); subghz->protocol = subghz_protocol_alloc(); subghz_worker_set_overrun_callback( subghz->worker, (SubGhzWorkerOverrunCallback)subghz_protocol_reset); subghz_worker_set_pair_callback( subghz->worker, (SubGhzWorkerPairCallback)subghz_protocol_parse); subghz_worker_set_context(subghz->worker, subghz->protocol); subghz_protocol_load_keeloq_file(subghz->protocol, "/ext/assets/subghz/keeloq_mfcodes"); subghz_protocol_load_nice_flor_s_file(subghz->protocol, "/ext/assets/subghz/nice_floor_s_rx"); //subghz_protocol_enable_dump_text(subghz->protocol, subghz_text_callback, subghz); return subghz; } void subghz_free(SubGhz* subghz) { furi_assert(subghz); // Packet Test view_dispatcher_remove_view(subghz->view_dispatcher, SubGhzViewTestPacket); subghz_test_packet_free(subghz->subghz_test_packet); // Carrier Test view_dispatcher_remove_view(subghz->view_dispatcher, SubGhzViewTestCarrier); subghz_test_carrier_free(subghz->subghz_test_carrier); // Static view_dispatcher_remove_view(subghz->view_dispatcher, SubGhzViewStatic); subghz_test_static_free(subghz->subghz_test_static); // Analyze view_dispatcher_remove_view(subghz->view_dispatcher, SubGhzViewAnalyze); subghz_analyze_free(subghz->subghz_analyze); // Receiver view_dispatcher_remove_view(subghz->view_dispatcher, SubGhzViewReceiver); subghz_receiver_free(subghz->subghz_receiver); // TextInput view_dispatcher_remove_view(subghz->view_dispatcher, SubGhzViewTextInput); text_input_free(subghz->text_input); // Receiver view_dispatcher_remove_view(subghz->view_dispatcher, SubGhzViewTransmitter); subghz_transmitter_free(subghz->subghz_transmitter); // Submenu view_dispatcher_remove_view(subghz->view_dispatcher, SubGhzViewMenu); submenu_free(subghz->submenu); // DialogEx view_dispatcher_remove_view(subghz->view_dispatcher, SubGhzViewDialogEx); dialog_ex_free(subghz->dialog_ex); // Popup view_dispatcher_remove_view(subghz->view_dispatcher, SubGhzViewPopup); popup_free(subghz->popup); // Scene manager scene_manager_free(subghz->scene_manager); // View Dispatcher view_dispatcher_free(subghz->view_dispatcher); // GUI furi_record_close("gui"); subghz->gui = NULL; //Worker & Protocol subghz_protocol_free(subghz->protocol); subghz_worker_free(subghz->worker); // Notifications furi_record_close("notification"); subghz->notifications = NULL; // The rest free(subghz); } int32_t subghz_app(void* p) { SubGhz* subghz = subghz_alloc(); // Check argument and run corresponding scene if(p && subghz_key_load(subghz, p)) { scene_manager_next_scene(subghz->scene_manager, SubGhzSceneTransmitter); } else { scene_manager_next_scene(subghz->scene_manager, SubGhzSceneStart); } view_dispatcher_run(subghz->view_dispatcher); subghz_free(subghz); return 0; }