#include "gui.h" #include "gui_i.h" #include #include #include #include #include "gui_event.h" #include "canvas.h" #include "canvas_i.h" #include "widget.h" #include "widget_i.h" ARRAY_DEF(WidgetArray, Widget*, M_PTR_OPLIST); struct Gui { GuiEvent* event; CanvasApi* canvas_api; WidgetArray_t widgets_status_bar; WidgetArray_t widgets; WidgetArray_t widgets_fs; WidgetArray_t widgets_dialog; }; void gui_add_widget(GuiApi* gui_api, Widget* widget, WidgetLayer layer) { assert(gui_api); assert(gui_api->gui); // TODO add mutex on widget array WidgetArray_t* widget_array = NULL; switch(layer) { case WidgetLayerStatusBar: widget_array = &gui_api->gui->widgets_status_bar; break; case WidgetLayerMain: widget_array = &gui_api->gui->widgets; break; case WidgetLayerFullscreen: widget_array = &gui_api->gui->widgets_fs; break; case WidgetLayerDialog: widget_array = &gui_api->gui->widgets_dialog; break; default: break; } assert(widget); assert(widget_array); gui_event_lock(gui_api->gui->event); WidgetArray_push_back((struct WidgetArray_s*)widget_array, widget); widget_gui_set(widget, gui_api->gui); gui_event_unlock(gui_api->gui->event); gui_update(gui_api->gui); } void gui_update(Gui* gui) { assert(gui); GuiMessage message; message.type = GuiMessageTypeRedraw; gui_event_messsage_send(gui->event, &message); } Widget* gui_widget_find_enabled(WidgetArray_t array) { size_t widgets_count = WidgetArray_size(array); for(size_t i = 0; i < widgets_count; i++) { Widget* widget = *WidgetArray_get(array, widgets_count - i - 1); if(widget_is_enabled(widget)) { return widget; } } return NULL; } bool gui_redraw_fs(Gui* gui) { canvas_frame_set(gui->canvas_api, 0, 0, 128, 64); Widget* widget = gui_widget_find_enabled(gui->widgets_fs); if(widget) { widget_draw(widget, gui->canvas_api); return true; } else { return false; } } void gui_redraw_status_bar(Gui* gui) { canvas_frame_set(gui->canvas_api, 0, 0, 128, 64); Widget* widget = gui_widget_find_enabled(gui->widgets_status_bar); if(widget) widget_draw(widget, gui->canvas_api); } void gui_redraw_normal(Gui* gui) { canvas_frame_set(gui->canvas_api, 0, 9, 128, 55); Widget* widget = gui_widget_find_enabled(gui->widgets); if(widget) widget_draw(widget, gui->canvas_api); } void gui_redraw_dialogs(Gui* gui) { canvas_frame_set(gui->canvas_api, 10, 20, 118, 44); Widget* widget = gui_widget_find_enabled(gui->widgets_dialog); if(widget) widget_draw(widget, gui->canvas_api); } void gui_redraw(Gui* gui) { assert(gui); if(!gui_redraw_fs(gui)) { gui_redraw_status_bar(gui); gui_redraw_normal(gui); } gui_redraw_dialogs(gui); canvas_commit(gui->canvas_api); } void gui_input(Gui* gui, InputEvent* input_event) { assert(gui); Widget* widget = gui_widget_find_enabled(gui->widgets_dialog); if(!widget) widget = gui_widget_find_enabled(gui->widgets_fs); if(!widget) widget = gui_widget_find_enabled(gui->widgets); if(widget) { widget_input(widget, input_event); } } Gui* gui_alloc() { Gui* gui = furi_alloc(sizeof(Gui)); // Initialize widget arrays WidgetArray_init(gui->widgets_status_bar); WidgetArray_init(gui->widgets); WidgetArray_init(gui->widgets_fs); WidgetArray_init(gui->widgets_dialog); // Event dispatcher gui->event = gui_event_alloc(); // Drawing canvas api gui->canvas_api = canvas_api_init(); return gui; } void gui_task(void* p) { Gui* gui = gui_alloc(); GuiApi gui_api = { .add_widget = gui_add_widget, .gui = gui, }; // Create FURI record if(!furi_create("gui", &gui_api)) { printf("[gui_task] cannot create the gui record\n"); furiac_exit(NULL); } furiac_ready(); // Forever dispatch while(1) { GuiMessage message = gui_event_message_next(gui->event); if(message.type == GuiMessageTypeRedraw) { gui_redraw(gui); } else if(message.type == GuiMessageTypeInput) { gui_input(gui, &message.input); } } }