#include "../subghz_i.h" #include "subghz/types.h" #include #include "../helpers/subghz_custom_event.h" #include #include #define MAX_TEXT_INPUT_LEN 22 void subghz_scene_save_name_text_input_callback(void* context) { furi_assert(context); SubGhz* subghz = context; view_dispatcher_send_custom_event(subghz->view_dispatcher, SubGhzCustomEventSceneSaveName); } void subghz_scene_save_name_on_enter(void* context) { SubGhz* subghz = context; // Setup view TextInput* text_input = subghz->text_input; bool dev_name_empty = false; FuriString* file_name; FuriString* dir_name; file_name = furi_string_alloc(); dir_name = furi_string_alloc(); if(!subghz_path_is_file(subghz->file_path)) { char file_name_buf[SUBGHZ_MAX_LEN_NAME] = {0}; set_random_name(file_name_buf, SUBGHZ_MAX_LEN_NAME); furi_string_set(file_name, file_name_buf); furi_string_set(subghz->file_path, SUBGHZ_APP_FOLDER); //highlighting the entire filename by default dev_name_empty = true; } else { furi_string_set(subghz->file_path_tmp, subghz->file_path); path_extract_dirname(furi_string_get_cstr(subghz->file_path), dir_name); path_extract_filename(subghz->file_path, file_name, true); if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) != SubGhzCustomEventManagerNoSet) { if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) == SubGhzCustomEventManagerSetRAW) { dev_name_empty = true; subghz_get_next_name_file(subghz, SUBGHZ_MAX_LEN_NAME); } path_extract_filename(subghz->file_path, file_name, true); } furi_string_set(subghz->file_path, dir_name); } strncpy(subghz->file_name_tmp, furi_string_get_cstr(file_name), SUBGHZ_MAX_LEN_NAME); text_input_set_header_text(text_input, "Name signal"); text_input_set_result_callback( text_input, subghz_scene_save_name_text_input_callback, subghz, subghz->file_name_tmp, MAX_TEXT_INPUT_LEN, // buffer size dev_name_empty); ValidatorIsFile* validator_is_file = validator_is_file_alloc_init( furi_string_get_cstr(subghz->file_path), SUBGHZ_APP_EXTENSION, ""); text_input_set_validator(text_input, validator_is_file_callback, validator_is_file); furi_string_free(file_name); furi_string_free(dir_name); view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdTextInput); } bool subghz_scene_save_name_on_event(void* context, SceneManagerEvent event) { SubGhz* subghz = context; if(event.type == SceneManagerEventTypeBack) { if(!strcmp(subghz->file_name_tmp, "") || scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) != SubGhzCustomEventManagerNoSet) { furi_string_set(subghz->file_path, subghz->file_path_tmp); } scene_manager_previous_scene(subghz->scene_manager); return true; } else if(event.type == SceneManagerEventTypeCustom) { if(event.event == SubGhzCustomEventSceneSaveName) { if(strcmp(subghz->file_name_tmp, "")) { furi_string_cat_printf( subghz->file_path, "/%s%s", subghz->file_name_tmp, SUBGHZ_APP_EXTENSION); if(subghz_path_is_file(subghz->file_path_tmp)) { if(!subghz_rename_file(subghz)) { return false; } } else { if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneSetType) != SubGhzCustomEventManagerNoSet) { subghz_save_protocol_to_file( subghz, subghz->txrx->fff_data, furi_string_get_cstr(subghz->file_path)); scene_manager_set_scene_state( subghz->scene_manager, SubGhzSceneSetType, SubGhzCustomEventManagerNoSet); } else { subghz_save_protocol_to_file( subghz, subghz_history_get_raw_data( subghz->txrx->history, subghz->txrx->idx_menu_chosen), furi_string_get_cstr(subghz->file_path)); } } if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) != SubGhzCustomEventManagerNoSet) { subghz_protocol_raw_gen_fff_data( subghz->txrx->fff_data, furi_string_get_cstr(subghz->file_path)); scene_manager_set_scene_state( subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet); } else { subghz_file_name_clear(subghz); } scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveSuccess); return true; } else { furi_string_set(subghz->error_str, "No name file"); scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowErrorSub); return true; } } } return false; } void subghz_scene_save_name_on_exit(void* context) { SubGhz* subghz = context; // Clear validator void* validator_context = text_input_get_validator_callback_context(subghz->text_input); text_input_set_validator(subghz->text_input, NULL, NULL); validator_is_file_free(validator_context); // Clear view text_input_reset(subghz->text_input); }