#include "infrared_i.h" #include #include static const NotificationSequence* infrared_notification_sequences[] = { &sequence_success, &sequence_set_only_green_255, &sequence_reset_green, &sequence_blink_cyan_10, &sequence_blink_magenta_10, &sequence_solid_yellow, &sequence_reset_rgb}; static void infrared_make_app_folder(Infrared* infrared) { if(!storage_simply_mkdir(infrared->storage, INFRARED_APP_FOLDER)) { dialog_message_show_storage_error(infrared->dialogs, "Cannot create\napp folder"); } } static bool infrared_custom_event_callback(void* context, uint32_t event) { furi_assert(context); Infrared* infrared = context; return scene_manager_handle_custom_event(infrared->scene_manager, event); } static bool infrared_back_event_callback(void* context) { furi_assert(context); Infrared* infrared = context; return scene_manager_handle_back_event(infrared->scene_manager); } static void infrared_tick_event_callback(void* context) { furi_assert(context); Infrared* infrared = context; scene_manager_handle_tick_event(infrared->scene_manager); } static bool infrared_rpc_command_callback(RpcAppSystemEvent event, const char* arg, void* context) { furi_assert(context); Infrared* infrared = context; if(!infrared->rpc_ctx) { return false; } bool result = false; if(event == RpcAppEventSessionClose) { rpc_system_app_set_callback(infrared->rpc_ctx, NULL, NULL); infrared->rpc_ctx = NULL; view_dispatcher_send_custom_event( infrared->view_dispatcher, InfraredCustomEventTypeBackPressed); result = true; } else if(event == RpcAppEventAppExit) { view_dispatcher_send_custom_event( infrared->view_dispatcher, InfraredCustomEventTypeBackPressed); result = true; } else if(event == RpcAppEventLoadFile) { if(arg) { string_set_str(infrared->file_path, arg); result = infrared_remote_load(infrared->remote, infrared->file_path); infrared_worker_tx_set_get_signal_callback( infrared->worker, infrared_worker_tx_get_signal_steady_callback, infrared); infrared_worker_tx_set_signal_sent_callback( infrared->worker, infrared_signal_sent_callback, infrared); view_dispatcher_send_custom_event( infrared->view_dispatcher, InfraredCustomEventTypeRpcLoaded); } } else if(event == RpcAppEventButtonPress) { if(arg) { size_t button_index = 0; if(infrared_remote_find_button_by_name(infrared->remote, arg, &button_index)) { infrared_tx_start_button_index(infrared, button_index); result = true; } } } else if(event == RpcAppEventButtonRelease) { infrared_tx_stop(infrared); result = true; } return result; } static void infrared_find_vacant_remote_name(string_t name, const char* path) { Storage* storage = furi_record_open(RECORD_STORAGE); string_t base_path; string_init_set_str(base_path, path); if(string_end_with_str_p(base_path, INFRARED_APP_EXTENSION)) { size_t filename_start = string_search_rchar(base_path, '/'); string_left(base_path, filename_start); } string_printf(base_path, "%s/%s%s", path, string_get_cstr(name), INFRARED_APP_EXTENSION); FS_Error status = storage_common_stat(storage, string_get_cstr(base_path), NULL); if(status == FSE_OK) { /* If the suggested name is occupied, try another one (name2, name3, etc) */ size_t dot = string_search_rchar(base_path, '.'); string_left(base_path, dot); string_t path_temp; string_init(path_temp); uint32_t i = 1; do { string_printf( path_temp, "%s%u%s", string_get_cstr(base_path), ++i, INFRARED_APP_EXTENSION); status = storage_common_stat(storage, string_get_cstr(path_temp), NULL); } while(status == FSE_OK); string_clear(path_temp); if(status == FSE_NOT_EXIST) { string_cat_printf(name, "%u", i); } } string_clear(base_path); furi_record_close(RECORD_STORAGE); } static Infrared* infrared_alloc() { Infrared* infrared = malloc(sizeof(Infrared)); string_init(infrared->file_path); InfraredAppState* app_state = &infrared->app_state; app_state->is_learning_new_remote = false; app_state->is_debug_enabled = furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug); app_state->edit_target = InfraredEditTargetNone; app_state->edit_mode = InfraredEditModeNone; app_state->current_button_index = InfraredButtonIndexNone; infrared->scene_manager = scene_manager_alloc(&infrared_scene_handlers, infrared); infrared->view_dispatcher = view_dispatcher_alloc(); infrared->gui = furi_record_open(RECORD_GUI); ViewDispatcher* view_dispatcher = infrared->view_dispatcher; view_dispatcher_enable_queue(view_dispatcher); view_dispatcher_set_event_callback_context(view_dispatcher, infrared); view_dispatcher_set_custom_event_callback(view_dispatcher, infrared_custom_event_callback); view_dispatcher_set_navigation_event_callback(view_dispatcher, infrared_back_event_callback); view_dispatcher_set_tick_event_callback(view_dispatcher, infrared_tick_event_callback, 100); infrared->storage = furi_record_open(RECORD_STORAGE); infrared->dialogs = furi_record_open(RECORD_DIALOGS); infrared->notifications = furi_record_open(RECORD_NOTIFICATION); infrared->worker = infrared_worker_alloc(); infrared->remote = infrared_remote_alloc(); infrared->received_signal = infrared_signal_alloc(); infrared->brute_force = infrared_brute_force_alloc(); infrared->submenu = submenu_alloc(); view_dispatcher_add_view( view_dispatcher, InfraredViewSubmenu, submenu_get_view(infrared->submenu)); infrared->text_input = text_input_alloc(); view_dispatcher_add_view( view_dispatcher, InfraredViewTextInput, text_input_get_view(infrared->text_input)); infrared->dialog_ex = dialog_ex_alloc(); view_dispatcher_add_view( view_dispatcher, InfraredViewDialogEx, dialog_ex_get_view(infrared->dialog_ex)); infrared->button_menu = button_menu_alloc(); view_dispatcher_add_view( view_dispatcher, InfraredViewButtonMenu, button_menu_get_view(infrared->button_menu)); infrared->popup = popup_alloc(); view_dispatcher_add_view(view_dispatcher, InfraredViewPopup, popup_get_view(infrared->popup)); infrared->view_stack = view_stack_alloc(); view_dispatcher_add_view( view_dispatcher, InfraredViewStack, view_stack_get_view(infrared->view_stack)); if(app_state->is_debug_enabled) { infrared->debug_view = infrared_debug_view_alloc(); view_dispatcher_add_view( view_dispatcher, InfraredViewDebugView, infrared_debug_view_get_view(infrared->debug_view)); } infrared->button_panel = button_panel_alloc(); infrared->loading = loading_alloc(); infrared->progress = infrared_progress_view_alloc(); return infrared; } static void infrared_free(Infrared* infrared) { furi_assert(infrared); ViewDispatcher* view_dispatcher = infrared->view_dispatcher; InfraredAppState* app_state = &infrared->app_state; if(infrared->rpc_ctx) { rpc_system_app_set_callback(infrared->rpc_ctx, NULL, NULL); rpc_system_app_send_exited(infrared->rpc_ctx); infrared->rpc_ctx = NULL; } view_dispatcher_remove_view(view_dispatcher, InfraredViewSubmenu); submenu_free(infrared->submenu); view_dispatcher_remove_view(view_dispatcher, InfraredViewTextInput); text_input_free(infrared->text_input); view_dispatcher_remove_view(view_dispatcher, InfraredViewDialogEx); dialog_ex_free(infrared->dialog_ex); view_dispatcher_remove_view(view_dispatcher, InfraredViewButtonMenu); button_menu_free(infrared->button_menu); view_dispatcher_remove_view(view_dispatcher, InfraredViewPopup); popup_free(infrared->popup); view_dispatcher_remove_view(view_dispatcher, InfraredViewStack); view_stack_free(infrared->view_stack); if(app_state->is_debug_enabled) { view_dispatcher_remove_view(view_dispatcher, InfraredViewDebugView); infrared_debug_view_free(infrared->debug_view); } button_panel_free(infrared->button_panel); loading_free(infrared->loading); infrared_progress_view_free(infrared->progress); view_dispatcher_free(view_dispatcher); scene_manager_free(infrared->scene_manager); infrared_brute_force_free(infrared->brute_force); infrared_signal_free(infrared->received_signal); infrared_remote_free(infrared->remote); infrared_worker_free(infrared->worker); furi_record_close(RECORD_NOTIFICATION); infrared->notifications = NULL; furi_record_close(RECORD_DIALOGS); infrared->dialogs = NULL; furi_record_close(RECORD_GUI); infrared->gui = NULL; string_clear(infrared->file_path); free(infrared); } bool infrared_add_remote_with_button( Infrared* infrared, const char* button_name, InfraredSignal* signal) { InfraredRemote* remote = infrared->remote; string_t new_name, new_path; string_init_set_str(new_name, INFRARED_DEFAULT_REMOTE_NAME); string_init_set_str(new_path, INFRARED_APP_FOLDER); infrared_find_vacant_remote_name(new_name, string_get_cstr(new_path)); string_cat_printf(new_path, "/%s%s", string_get_cstr(new_name), INFRARED_APP_EXTENSION); infrared_remote_reset(remote); infrared_remote_set_name(remote, string_get_cstr(new_name)); infrared_remote_set_path(remote, string_get_cstr(new_path)); string_clear(new_name); string_clear(new_path); return infrared_remote_add_button(remote, button_name, signal); } bool infrared_rename_current_remote(Infrared* infrared, const char* name) { InfraredRemote* remote = infrared->remote; const char* remote_path = infrared_remote_get_path(remote); if(!strcmp(infrared_remote_get_name(remote), name)) { return true; } string_t new_name; string_init_set_str(new_name, name); infrared_find_vacant_remote_name(new_name, remote_path); string_t new_path; string_init_set(new_path, infrared_remote_get_path(remote)); if(string_end_with_str_p(new_path, INFRARED_APP_EXTENSION)) { size_t filename_start = string_search_rchar(new_path, '/'); string_left(new_path, filename_start); } string_cat_printf(new_path, "/%s%s", string_get_cstr(new_name), INFRARED_APP_EXTENSION); Storage* storage = furi_record_open(RECORD_STORAGE); FS_Error status = storage_common_rename( storage, infrared_remote_get_path(remote), string_get_cstr(new_path)); infrared_remote_set_name(remote, string_get_cstr(new_name)); infrared_remote_set_path(remote, string_get_cstr(new_path)); string_clear(new_name); string_clear(new_path); furi_record_close(RECORD_STORAGE); return (status == FSE_OK || status == FSE_EXIST); } void infrared_tx_start_signal(Infrared* infrared, InfraredSignal* signal) { if(infrared_signal_is_raw(signal)) { InfraredRawSignal* raw = infrared_signal_get_raw_signal(signal); infrared_worker_set_raw_signal(infrared->worker, raw->timings, raw->timings_size); } else { InfraredMessage* message = infrared_signal_get_message(signal); infrared_worker_set_decoded_signal(infrared->worker, message); } DOLPHIN_DEED(DolphinDeedIrSend); infrared_worker_tx_start(infrared->worker); } void infrared_tx_start_button_index(Infrared* infrared, size_t button_index) { furi_assert(button_index < infrared_remote_get_button_count(infrared->remote)); InfraredRemoteButton* button = infrared_remote_get_button(infrared->remote, button_index); InfraredSignal* signal = infrared_remote_button_get_signal(button); infrared_tx_start_signal(infrared, signal); } void infrared_tx_start_received(Infrared* infrared) { infrared_tx_start_signal(infrared, infrared->received_signal); } void infrared_tx_stop(Infrared* infrared) { infrared_worker_tx_stop(infrared->worker); } void infrared_text_store_set(Infrared* infrared, uint32_t bank, const char* text, ...) { va_list args; va_start(args, text); vsnprintf(infrared->text_store[bank], INFRARED_TEXT_STORE_SIZE, text, args); va_end(args); } void infrared_text_store_clear(Infrared* infrared, uint32_t bank) { memset(infrared->text_store[bank], 0, INFRARED_TEXT_STORE_SIZE); } void infrared_play_notification_message(Infrared* infrared, uint32_t message) { furi_assert(message < sizeof(infrared_notification_sequences) / sizeof(NotificationSequence*)); notification_message(infrared->notifications, infrared_notification_sequences[message]); } void infrared_show_loading_popup(Infrared* infrared, bool show) { TaskHandle_t timer_task = xTaskGetHandle(configTIMER_SERVICE_TASK_NAME); ViewStack* view_stack = infrared->view_stack; Loading* loading = infrared->loading; if(show) { // Raise timer priority so that animations can play vTaskPrioritySet(timer_task, configMAX_PRIORITIES - 1); view_stack_add_view(view_stack, loading_get_view(loading)); } else { view_stack_remove_view(view_stack, loading_get_view(loading)); // Restore default timer priority vTaskPrioritySet(timer_task, configTIMER_TASK_PRIORITY); } } void infrared_signal_sent_callback(void* context) { furi_assert(context); Infrared* infrared = context; infrared_play_notification_message(infrared, InfraredNotificationMessageBlinkSend); } void infrared_signal_received_callback(void* context, InfraredWorkerSignal* received_signal) { furi_assert(context); Infrared* infrared = context; if(infrared_worker_signal_is_decoded(received_signal)) { infrared_signal_set_message( infrared->received_signal, infrared_worker_get_decoded_signal(received_signal)); } else { const uint32_t* timings; size_t timings_size; infrared_worker_get_raw_signal(received_signal, &timings, &timings_size); infrared_signal_set_raw_signal( infrared->received_signal, timings, timings_size, INFRARED_COMMON_CARRIER_FREQUENCY, INFRARED_COMMON_DUTY_CYCLE); } view_dispatcher_send_custom_event( infrared->view_dispatcher, InfraredCustomEventTypeSignalReceived); } void infrared_text_input_callback(void* context) { furi_assert(context); Infrared* infrared = context; view_dispatcher_send_custom_event( infrared->view_dispatcher, InfraredCustomEventTypeTextEditDone); } void infrared_popup_closed_callback(void* context) { furi_assert(context); Infrared* infrared = context; view_dispatcher_send_custom_event( infrared->view_dispatcher, InfraredCustomEventTypePopupClosed); } int32_t infrared_app(void* p) { Infrared* infrared = infrared_alloc(); infrared_make_app_folder(infrared); bool is_remote_loaded = false; bool is_rpc_mode = false; if(p) { uint32_t rpc_ctx = 0; if(sscanf(p, "RPC %lX", &rpc_ctx) == 1) { infrared->rpc_ctx = (void*)rpc_ctx; rpc_system_app_set_callback( infrared->rpc_ctx, infrared_rpc_command_callback, infrared); rpc_system_app_send_started(infrared->rpc_ctx); is_rpc_mode = true; } else { string_set_str(infrared->file_path, (const char*)p); is_remote_loaded = infrared_remote_load(infrared->remote, infrared->file_path); if(!is_remote_loaded) { dialog_message_show_storage_error( infrared->dialogs, "Failed to load\nselected remote"); return -1; } } } if(is_rpc_mode) { view_dispatcher_attach_to_gui( infrared->view_dispatcher, infrared->gui, ViewDispatcherTypeDesktop); scene_manager_next_scene(infrared->scene_manager, InfraredSceneRpc); } else { view_dispatcher_attach_to_gui( infrared->view_dispatcher, infrared->gui, ViewDispatcherTypeFullscreen); if(is_remote_loaded) { scene_manager_next_scene(infrared->scene_manager, InfraredSceneRemote); } else { scene_manager_next_scene(infrared->scene_manager, InfraredSceneStart); } } view_dispatcher_run(infrared->view_dispatcher); infrared_free(infrared); return 0; }