#include "../archive_i.h" #include "../helpers/archive_files.h" #include "../helpers/archive_favorites.h" #include "../helpers/archive_browser.h" #include "../views/archive_browser_view.h" static const char* flipper_app_name[] = { [ArchiveFileTypeIButton] = "iButton", [ArchiveFileTypeNFC] = "NFC", [ArchiveFileTypeSubGhz] = "Sub-GHz", [ArchiveFileTypeLFRFID] = "125 kHz RFID", [ArchiveFileTypeIrda] = "Infrared", }; static void archive_run_in_app( ArchiveBrowserView* browser, ArchiveFile_t* selected, bool full_path_provided) { Loader* loader = furi_record_open("loader"); string_t full_path; if(!full_path_provided) { string_init_printf( full_path, "%s/%s", string_get_cstr(browser->path), string_get_cstr(selected->name)); } else { string_init_set(full_path, selected->name); } loader_start(loader, flipper_app_name[selected->type], string_get_cstr(full_path)); string_clear(full_path); furi_record_close("loader"); } void archive_scene_browser_callback(ArchiveBrowserEvent event, void* context) { ArchiveApp* archive = (ArchiveApp*)context; view_dispatcher_send_custom_event(archive->view_dispatcher, event); } void archive_scene_browser_on_enter(void* context) { ArchiveApp* archive = (ArchiveApp*)context; ArchiveBrowserView* browser = archive->browser; archive_browser_set_callback(browser, archive_scene_browser_callback, archive); archive_update_focus(browser, archive->text_store); view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewBrowser); } bool archive_scene_browser_on_event(void* context, SceneManagerEvent event) { ArchiveApp* archive = (ArchiveApp*)context; ArchiveBrowserView* browser = archive->browser; ArchiveFile_t* selected = archive_get_current_file(browser); const char* path = archive_get_path(browser); const char* name = archive_get_name(browser); bool known_app = is_known_app(selected->type); bool favorites = archive_get_tab(browser) == ArchiveTabFavorites; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { switch(event.event) { case ArchiveBrowserEventFileMenuOpen: archive_show_file_menu(browser, true); consumed = true; break; case ArchiveBrowserEventFileMenuClose: archive_show_file_menu(browser, false); consumed = true; break; case ArchiveBrowserEventFileMenuRun: if(known_app) { archive_run_in_app(browser, selected, favorites); } consumed = true; break; case ArchiveBrowserEventFileMenuPin: if(favorites) { archive_favorites_delete(name); archive_file_array_rm_selected(browser); archive_show_file_menu(browser, false); } else if(known_app) { if(archive_is_favorite("%s/%s", path, name)) { archive_favorites_delete("%s/%s", path, name); } else { archive_file_append(ARCHIVE_FAV_PATH, "%s/%s\n", path, name); } archive_show_file_menu(browser, false); } consumed = true; break; case ArchiveBrowserEventFileMenuAction: if(favorites) { browser->callback(ArchiveBrowserEventEnterFavMove, browser->context); } else if(known_app) { scene_manager_next_scene(archive->scene_manager, ArchiveAppSceneRename); } consumed = true; break; case ArchiveBrowserEventFileMenuDelete: if(favorites) { archive_delete_file(browser, "%s", name); } else { archive_delete_file(browser, "%s/%s", path, name); } archive_show_file_menu(browser, false); consumed = true; break; case ArchiveBrowserEventEnterDir: archive_enter_dir(browser, selected->name); consumed = true; break; case ArchiveBrowserEventFavMoveUp: archive_file_array_swap(browser, 1); consumed = true; break; case ArchiveBrowserEventFavMoveDown: archive_file_array_swap(browser, -1); consumed = true; break; case ArchiveBrowserEventEnterFavMove: strlcpy(archive->text_store, archive_get_name(browser), MAX_NAME_LEN); archive_show_file_menu(browser, false); archive_favorites_move_mode(archive->browser, true); consumed = true; break; case ArchiveBrowserEventExitFavMove: archive_update_focus(browser, archive->text_store); archive_favorites_move_mode(archive->browser, false); consumed = true; break; case ArchiveBrowserEventSaveFavMove: archive_favorites_move_mode(archive->browser, false); archive_favorites_save(archive->browser); consumed = true; break; case ArchiveBrowserEventExit: if(archive_get_depth(browser)) { archive_leave_dir(browser); } else { view_dispatcher_stop(archive->view_dispatcher); } consumed = true; break; default: break; } } return consumed; } void archive_scene_browser_on_exit(void* context) { // ArchiveApp* archive = (ArchiveApp*)context; }