#include #include #include #include #include "music_player_worker.h" #define TAG "MusicPlayer" #define MUSIC_PLAYER_APP_PATH_FOLDER "/any/music_player" #define MUSIC_PLAYER_APP_EXTENSION "*" #define MUSIC_PLAYER_SEMITONE_HISTORY_SIZE 4 typedef struct { uint8_t semitone_history[MUSIC_PLAYER_SEMITONE_HISTORY_SIZE]; uint8_t duration_history[MUSIC_PLAYER_SEMITONE_HISTORY_SIZE]; uint8_t volume; uint8_t semitone; uint8_t dots; uint8_t duration; float position; } MusicPlayerModel; typedef struct { MusicPlayerModel* model; osMutexId_t* model_mutex; osMessageQueueId_t input_queue; ViewPort* view_port; Gui* gui; MusicPlayerWorker* worker; } MusicPlayer; static const float MUSIC_PLAYER_VOLUMES[] = {0, .25, .5, .75, 1}; static const char* semitone_to_note(int8_t semitone) { switch(semitone) { case 0: return "C"; case 1: return "C#"; case 2: return "D"; case 3: return "D#"; case 4: return "E"; case 5: return "F"; case 6: return "F#"; case 7: return "G"; case 8: return "G#"; case 9: return "A"; case 10: return "A#"; case 11: return "B"; default: return "--"; } } static bool is_white_note(uint8_t semitone, uint8_t id) { switch(semitone) { case 0: if(id == 0) return true; break; case 2: if(id == 1) return true; break; case 4: if(id == 2) return true; break; case 5: if(id == 3) return true; break; case 7: if(id == 4) return true; break; case 9: if(id == 5) return true; break; case 11: if(id == 6) return true; break; default: break; } return false; } static bool is_black_note(uint8_t semitone, uint8_t id) { switch(semitone) { case 1: if(id == 0) return true; break; case 3: if(id == 1) return true; break; case 6: if(id == 3) return true; break; case 8: if(id == 4) return true; break; case 10: if(id == 5) return true; break; default: break; } return false; } static void render_callback(Canvas* canvas, void* ctx) { MusicPlayer* music_player = ctx; furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK); canvas_clear(canvas); canvas_set_color(canvas, ColorBlack); canvas_set_font(canvas, FontPrimary); canvas_draw_str(canvas, 0, 12, "MusicPlayer"); uint8_t x_pos = 0; uint8_t y_pos = 24; const uint8_t white_w = 10; const uint8_t white_h = 40; const int8_t black_x = 6; const int8_t black_y = -5; const uint8_t black_w = 8; const uint8_t black_h = 32; // white keys for(size_t i = 0; i < 7; i++) { if(is_white_note(music_player->model->semitone, i)) { canvas_draw_box(canvas, x_pos + white_w * i, y_pos, white_w + 1, white_h); } else { canvas_draw_frame(canvas, x_pos + white_w * i, y_pos, white_w + 1, white_h); } } // black keys for(size_t i = 0; i < 7; i++) { if(i != 2 && i != 6) { canvas_set_color(canvas, ColorWhite); canvas_draw_box( canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h); canvas_set_color(canvas, ColorBlack); if(is_black_note(music_player->model->semitone, i)) { canvas_draw_box( canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h); } else { canvas_draw_frame( canvas, x_pos + white_w * i + black_x, y_pos + black_y, black_w + 1, black_h); } } } // volume view_port x_pos = 124; y_pos = 0; const uint8_t volume_h = (64 / (COUNT_OF(MUSIC_PLAYER_VOLUMES) - 1)) * music_player->model->volume; canvas_draw_frame(canvas, x_pos, y_pos, 4, 64); canvas_draw_box(canvas, x_pos, y_pos + (64 - volume_h), 4, volume_h); // note stack view_port x_pos = 73; y_pos = 0; canvas_set_color(canvas, ColorBlack); canvas_set_font(canvas, FontPrimary); canvas_draw_frame(canvas, x_pos, y_pos, 49, 64); canvas_draw_line(canvas, x_pos + 28, 0, x_pos + 28, 64); char duration_text[16]; for(uint8_t i = 0; i < MUSIC_PLAYER_SEMITONE_HISTORY_SIZE; i++) { if(music_player->model->duration_history[i] == 0xFF) { snprintf(duration_text, 15, "--"); } else { snprintf(duration_text, 15, "%d", music_player->model->duration_history[i]); } if(i == 0) { canvas_draw_box(canvas, x_pos, y_pos + 48, 49, 16); canvas_set_color(canvas, ColorWhite); } else { canvas_set_color(canvas, ColorBlack); } canvas_draw_str( canvas, x_pos + 4, 64 - 16 * i - 3, semitone_to_note(music_player->model->semitone_history[i])); canvas_draw_str(canvas, x_pos + 31, 64 - 16 * i - 3, duration_text); canvas_draw_line(canvas, x_pos, 64 - 16 * i, x_pos + 48, 64 - 16 * i); } osMutexRelease(music_player->model_mutex); } static void input_callback(InputEvent* input_event, void* ctx) { MusicPlayer* music_player = ctx; if(input_event->type == InputTypeShort) { osMessageQueuePut(music_player->input_queue, input_event, 0, 0); } } static void music_player_worker_callback( uint8_t semitone, uint8_t dots, uint8_t duration, float position, void* context) { MusicPlayer* music_player = context; furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK); for(size_t i = 0; i < MUSIC_PLAYER_SEMITONE_HISTORY_SIZE - 1; i++) { size_t r = MUSIC_PLAYER_SEMITONE_HISTORY_SIZE - 1 - i; music_player->model->duration_history[r] = music_player->model->duration_history[r - 1]; music_player->model->semitone_history[r] = music_player->model->semitone_history[r - 1]; } semitone = (semitone == 0xFF) ? 0xFF : semitone % 12; music_player->model->semitone = semitone; music_player->model->dots = dots; music_player->model->duration = duration; music_player->model->position = position; music_player->model->semitone_history[0] = semitone; music_player->model->duration_history[0] = duration; osMutexRelease(music_player->model_mutex); view_port_update(music_player->view_port); } MusicPlayer* music_player_alloc() { MusicPlayer* instance = malloc(sizeof(MusicPlayer)); instance->model = malloc(sizeof(MusicPlayerModel)); memset(instance->model->duration_history, 0xff, MUSIC_PLAYER_SEMITONE_HISTORY_SIZE); memset(instance->model->semitone_history, 0xff, MUSIC_PLAYER_SEMITONE_HISTORY_SIZE); instance->model->volume = 3; instance->model_mutex = osMutexNew(NULL); instance->input_queue = osMessageQueueNew(8, sizeof(InputEvent), NULL); instance->worker = music_player_worker_alloc(); music_player_worker_set_volume( instance->worker, MUSIC_PLAYER_VOLUMES[instance->model->volume]); music_player_worker_set_callback(instance->worker, music_player_worker_callback, instance); instance->view_port = view_port_alloc(); view_port_draw_callback_set(instance->view_port, render_callback, instance); view_port_input_callback_set(instance->view_port, input_callback, instance); // Open GUI and register view_port instance->gui = furi_record_open("gui"); gui_add_view_port(instance->gui, instance->view_port, GuiLayerFullscreen); return instance; } void music_player_free(MusicPlayer* instance) { gui_remove_view_port(instance->gui, instance->view_port); furi_record_close("gui"); view_port_free(instance->view_port); music_player_worker_free(instance->worker); osMessageQueueDelete(instance->input_queue); osMutexDelete(instance->model_mutex); free(instance->model); free(instance); } int32_t music_player_app(void* p) { MusicPlayer* music_player = music_player_alloc(); string_t file_path; string_init(file_path); do { if(p) { string_cat_str(file_path, p); } else { char file_name[256] = {0}; DialogsApp* dialogs = furi_record_open("dialogs"); bool res = dialog_file_select_show( dialogs, MUSIC_PLAYER_APP_PATH_FOLDER, MUSIC_PLAYER_APP_EXTENSION, file_name, 255, NULL); furi_record_close("dialogs"); if(!res) { FURI_LOG_E(TAG, "No file selected"); break; } string_cat_str(file_path, MUSIC_PLAYER_APP_PATH_FOLDER); string_cat_str(file_path, "/"); string_cat_str(file_path, file_name); } if(!music_player_worker_load(music_player->worker, string_get_cstr(file_path))) { FURI_LOG_E(TAG, "Unable to load file"); break; } music_player_worker_start(music_player->worker); InputEvent input; while(osMessageQueueGet(music_player->input_queue, &input, NULL, osWaitForever) == osOK) { furi_check(osMutexAcquire(music_player->model_mutex, osWaitForever) == osOK); if(input.key == InputKeyBack) { osMutexRelease(music_player->model_mutex); break; } else if(input.key == InputKeyUp) { if(music_player->model->volume < COUNT_OF(MUSIC_PLAYER_VOLUMES) - 1) music_player->model->volume++; music_player_worker_set_volume( music_player->worker, MUSIC_PLAYER_VOLUMES[music_player->model->volume]); } else if(input.key == InputKeyDown) { if(music_player->model->volume > 0) music_player->model->volume--; music_player_worker_set_volume( music_player->worker, MUSIC_PLAYER_VOLUMES[music_player->model->volume]); } osMutexRelease(music_player->model_mutex); view_port_update(music_player->view_port); } music_player_worker_stop(music_player->worker); } while(0); string_clear(file_path); music_player_free(music_player); return 0; }