#include "../nfc_i.h" void nfc_scene_emulate_apdu_sequence_on_enter(void* context) { Nfc* nfc = context; // Setup view Popup* popup = nfc->popup; popup_set_header(popup, "Run APDU reader", 64, 31, AlignCenter, AlignTop); // Setup and start worker view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup); nfc_worker_start(nfc->worker, NfcWorkerStateEmulateApdu, &nfc->dev->dev_data, NULL, nfc); } bool nfc_scene_emulate_apdu_sequence_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = context; bool consumed = false; if(event.type == SceneManagerEventTypeTick) { notification_message(nfc->notifications, &sequence_blink_blue_10); consumed = true; } return consumed; } void nfc_scene_emulate_apdu_sequence_on_exit(void* context) { Nfc* nfc = context; // Stop worker nfc_worker_stop(nfc->worker); // Clear view popup_reset(nfc->popup); }