#pragma once #include "gui/view_composed.h" #include #include #include #include #include #include "desktop_events.h" typedef struct DesktopMainView DesktopMainView; typedef void (*DesktopMainViewCallback)(DesktopEvent event, void* context); struct DesktopMainView { View* view; DesktopMainViewCallback callback; void* context; }; typedef struct { IconAnimation* animation; const Icon* icon; uint8_t scene_num; bool status_bar_background_black; uint32_t hint_expire_at; } DesktopMainViewModel; void desktop_main_set_callback( DesktopMainView* main_view, DesktopMainViewCallback callback, void* context); View* desktop_main_get_view(DesktopMainView* main_view); DesktopMainView* desktop_main_alloc(); void desktop_main_free(DesktopMainView* main_view); void desktop_main_switch_dolphin_animation( DesktopMainView* main_view, const Icon* icon, bool status_bar_background_black); void desktop_main_unlocked(DesktopMainView* main_view); void desktop_main_reset_hint(DesktopMainView* main_view); void desktop_main_switch_dolphin_icon(DesktopMainView* main_view, const Icon* icon);