#pragma once #include #include #include "canvas.h" #ifdef __cplusplus extern "C" { #endif /** Draw progress bar. * @param x - progress bar position on X axis * @param y - progress bar position on Y axis * @param width - progress bar width * @param progress - progress in unnamed metric * @param total - total amount in unnamed metric */ void elements_progress_bar( Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t progress, uint8_t total); /** Draw scrollbar on canvas at specific position. * @param x - scrollbar position on X axis * @param y - scrollbar position on Y axis * @param height - scrollbar height * @param pos - current element * @param total - total elements */ void elements_scrollbar_pos( Canvas* canvas, uint8_t x, uint8_t y, uint8_t height, uint16_t pos, uint16_t total); /** Draw scrollbar on canvas. * width 3px, height equal to canvas height * @param pos - current element of total elements * @param total - total elements */ void elements_scrollbar(Canvas* canvas, uint16_t pos, uint16_t total); /** Draw rounded frame * @param x, y - top left corner coordinates * @param width, height - frame width and height */ void elements_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height); /** Draw button in left corner * @param str - button text */ void elements_button_left(Canvas* canvas, const char* str); /** Draw button in right corner * @param str - button text */ void elements_button_right(Canvas* canvas, const char* str); /** Draw button in center * @param str - button text */ void elements_button_center(Canvas* canvas, const char* str); /** Draw aligned multiline text * @param x, y - coordinates based on align param * @param horizontal, vertical - aligment of multiline text * @param text - string (possible multiline) */ void elements_multiline_text_aligned( Canvas* canvas, uint8_t x, uint8_t y, Align horizontal, Align vertical, const char* text); /** Draw multiline text * @param x, y - top left corner coordinates * @param text - string (possible multiline) */ void elements_multiline_text(Canvas* canvas, uint8_t x, uint8_t y, const char* text); /** Draw framed multiline text * @param x, y - top left corner coordinates * @param text - string (possible multiline) */ void elements_multiline_text_framed(Canvas* canvas, uint8_t x, uint8_t y, const char* text); /** Draw slightly rounded frame * @param x, y - top left corner coordinates * @param width, height - size of frame */ void elements_slightly_rounded_frame( Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height); /** Draw slightly rounded box * @param x, y - top left corner coordinates * @param width, height - size of box */ void elements_slightly_rounded_box( Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height); /** Draw bubble frame for text * @param x - left x coordinates * @param y - top y coordinate * @param width - bubble width * @param height - bubble height */ void elements_bubble(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height); /** Trim string buffer to fit width in pixels * @param string - string to trim * @param width - max width */ void elements_string_fit_width(Canvas* canvas, string_t string, uint8_t width); #ifdef __cplusplus } #endif