#include "flipper_v2.h" typedef enum { EventTypeTick, EventTypeKey, } EventType; typedef struct { union { InputEvent input; } value; EventType type; } AppEvent; typedef struct { uint32_t freq_khz; bool on; } State; static void render_callback(CanvasApi* canvas, void* ctx) { State* state = (State*)acquire_mutex((ValueMutex*)ctx, 25); canvas->clear(canvas); canvas->set_color(canvas, ColorBlack); canvas->set_font(canvas, FontPrimary); canvas->draw_str(canvas, 2, 12, "LF RFID"); canvas->draw_str(canvas, 2, 24, state->on ? "ON" : "OFF"); char buf[12]; sprintf(buf, "%d kHz", state->freq_khz); canvas->draw_str(canvas, 2, 36, buf); release_mutex((ValueMutex*)ctx, state); } static void input_callback(InputEvent* input_event, void* ctx) { osMessageQueueId_t event_queue = (QueueHandle_t)ctx; AppEvent event; event.type = EventTypeKey; event.value.input = *input_event; osMessageQueuePut(event_queue, &event, 0, 0); } extern TIM_HandleTypeDef htim15; void lf_rfid_workaround(void* p) { osMessageQueueId_t event_queue = osMessageQueueNew(1, sizeof(AppEvent), NULL); State _state; _state.freq_khz = 125; _state.on = false; ValueMutex state_mutex; if(!init_mutex(&state_mutex, &_state, sizeof(State))) { printf("cannot create mutex\n"); furiac_exit(NULL); } Widget* widget = widget_alloc(); widget_draw_callback_set(widget, render_callback, &state_mutex); widget_input_callback_set(widget, input_callback, event_queue); // Open GUI and register widget GuiApi* gui = (GuiApi*)furi_open("gui"); if(gui == NULL) { printf("gui is not available\n"); furiac_exit(NULL); } gui->add_widget(gui, widget, GuiLayerFullscreen); AppEvent event; while(1) { osStatus_t event_status = osMessageQueueGet(event_queue, &event, NULL, 10000); State* state = (State*)acquire_mutex_block(&state_mutex); if(event_status == osOK) { if(event.type == EventTypeKey) { // press events if(event.value.input.state && event.value.input.input == InputBack) { hal_pwmn_stop(&htim15, TIM_CHANNEL_1); // TODO: move to furiac_onexit // TODO remove all widgets create by app widget_enabled_set(widget, false); furiac_exit(NULL); } if(event.value.input.state && event.value.input.input == InputUp) { state->freq_khz += 10; } if(event.value.input.state && event.value.input.input == InputDown) { state->freq_khz -= 10; } if(event.value.input.state && event.value.input.input == InputLeft) { } if(event.value.input.state && event.value.input.input == InputRight) { } if(event.value.input.state && event.value.input.input == InputOk) { state->on = !state->on; } } } else { // event timeout } hal_pwmn_set( state->on ? 0.5 : 0.0, (float)(state->freq_khz * 1000), &htim15, TIM_CHANNEL_1); // common code, for example, force update UI widget_update(widget); release_mutex(&state_mutex, state); } }