#include "../subghz_i.h" #include void subghz_scene_region_info_on_enter(void* context) { SubGhz* subghz = context; const FuriHalRegion* const region = furi_hal_region_get(); FuriString* buffer; buffer = furi_string_alloc(); if(region) { furi_string_cat_printf(buffer, "Region: %s, bands:\n", region->country_code); for(uint16_t i = 0; i < region->bands_count; ++i) { furi_string_cat_printf( buffer, " %lu-%lu kHz\n", region->bands[i].start / 1000, region->bands[i].end / 1000); } } else { furi_string_cat_printf(buffer, "Region: N/A\n"); } widget_add_string_multiline_element( subghz->widget, 0, 0, AlignLeft, AlignTop, FontSecondary, furi_string_get_cstr(buffer)); furi_string_free(buffer); view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdWidget); } bool subghz_scene_region_info_on_event(void* context, SceneManagerEvent event) { UNUSED(context); UNUSED(event); return false; } void subghz_scene_region_info_on_exit(void* context) { SubGhz* subghz = context; widget_reset(subghz->widget); }