#include "menu_event.h" #include #include #include #define MENU_MESSAGE_MQUEUE_SIZE 8 struct MenuEvent { osMessageQueueId_t mqueue; osTimerId_t timeout_timer; }; void MenuEventimeout_callback(void* arg) { MenuEvent* menu_event = arg; MenuMessage message; message.type = MenuMessageTypeIdle; osMessageQueuePut(menu_event->mqueue, &message, 0, osWaitForever); } MenuEvent* menu_event_alloc() { MenuEvent* menu_event = furi_alloc(sizeof(MenuEvent)); menu_event->mqueue = osMessageQueueNew(MENU_MESSAGE_MQUEUE_SIZE, sizeof(MenuMessage), NULL); furi_check(menu_event->mqueue); menu_event->timeout_timer = osTimerNew(MenuEventimeout_callback, osTimerOnce, menu_event, NULL); furi_check(menu_event->timeout_timer); return menu_event; } void menu_event_free(MenuEvent* menu_event) { furi_assert(menu_event); furi_check(osMessageQueueDelete(menu_event->mqueue) == osOK); free(menu_event); } void menu_event_activity_notify(MenuEvent* menu_event) { furi_assert(menu_event); osTimerStart(menu_event->timeout_timer, 60000U); // 1m timeout, return to main } MenuMessage menu_event_next(MenuEvent* menu_event) { furi_assert(menu_event); MenuMessage message; while(osMessageQueueGet(menu_event->mqueue, &message, NULL, osWaitForever) != osOK) { }; return message; } void menu_event_input_callback(InputEvent* input_event, void* context) { MenuEvent* menu_event = context; MenuMessage message; if(!input_event->state) return; if(input_event->input == InputUp) { message.type = MenuMessageTypeUp; } else if(input_event->input == InputDown) { message.type = MenuMessageTypeDown; } else if(input_event->input == InputRight) { message.type = MenuMessageTypeRight; } else if(input_event->input == InputLeft) { message.type = MenuMessageTypeLeft; } else if(input_event->input == InputOk) { message.type = MenuMessageTypeOk; } else if(input_event->input == InputBack) { message.type = MenuMessageTypeBack; } else { message.type = MenuMessageTypeUnknown; } osMessageQueuePut(menu_event->mqueue, &message, 0, osWaitForever); }