#include "../nfc_i.h" #include #define SCENE_SAVE_NAME_CUSTOM_EVENT (0UL) void nfc_scene_save_name_text_input_callback(void* context) { Nfc* nfc = (Nfc*)context; view_dispatcher_send_custom_event(nfc->view_dispatcher, SCENE_SAVE_NAME_CUSTOM_EVENT); } void nfc_scene_save_name_on_enter(void* context) { Nfc* nfc = (Nfc*)context; // Setup view TextInput* text_input = nfc->text_input; bool dev_name_empty = false; if(!strcmp(nfc->dev.dev_name, "")) { set_random_name(nfc->text_store, sizeof(nfc->text_store)); dev_name_empty = true; } else { nfc_text_store_set(nfc, nfc->dev.dev_name); } text_input_set_header_text(text_input, "Name the card"); text_input_set_result_callback( text_input, nfc_scene_save_name_text_input_callback, nfc, nfc->text_store, NFC_DEV_NAME_MAX_LEN, dev_name_empty); view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewTextInput); } bool nfc_scene_save_name_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = (Nfc*)context; if(event.type == SceneManagerEventTypeCustom) { if(event.event == SCENE_SAVE_NAME_CUSTOM_EVENT) { if(strcmp(nfc->dev.dev_name, "")) { nfc_device_delete(&nfc->dev); } if(scene_manager_has_previous_scene(nfc->scene_manager, NfcSceneSetUid)) { nfc->dev.dev_data.nfc_data = nfc->dev_edit_data; } memcpy(&nfc->dev.dev_name, nfc->text_store, strlen(nfc->text_store)); if(nfc_device_save(&nfc->dev, nfc->text_store)) { scene_manager_next_scene(nfc->scene_manager, NfcSceneSaveSuccess); return true; } else { return scene_manager_search_and_switch_to_previous_scene( nfc->scene_manager, NfcSceneStart); } } } return false; } void nfc_scene_save_name_on_exit(void* context) { Nfc* nfc = (Nfc*)context; // Clear view text_input_clean(nfc->text_input); }