#pragma once #include /* Dialog anonymous structure */ typedef struct Dialog Dialog; /* Dialog result */ typedef enum { DialogResultLeft, DialogResultRight, } DialogResult; /* Dialog result callback type * @warning comes from GUI thread */ typedef void (*DialogResultCallback)(DialogResult result, void* context); /* Allocate and initialize dialog * This dialog used to ask simple questions like Yes/ */ Dialog* dialog_alloc(); /* Deinitialize and free dialog * @param dialog - Dialog instance */ void dialog_free(Dialog* dialog); /* Get dialog view * @param dialog - Dialog instance * @return View instance that can be used for embedding */ View* dialog_get_view(Dialog* dialog); /* Set dialog header text * @param dialog - Dialog instance * @param text - text to be shown */ void dialog_set_result_callback(Dialog* dialog, DialogResultCallback callback); /* Set dialog header text * @param dialog - Dialog instance * @param context - context pointer, will be passed to result callback */ void dialog_set_context(Dialog* dialog, void* context); /* Set dialog header text * @param dialog - Dialog instance * @param text - text to be shown */ void dialog_set_header_text(Dialog* dialog, const char* text); /* Set dialog text * @param dialog - Dialog instance * @param text - text to be shown */ void dialog_set_text(Dialog* dialog, const char* text); /* Set left button text * @param dialog - Dialog instance * @param text - text to be shown */ void dialog_set_left_button_text(Dialog* dialog, const char* text); /* Set right button text * @param dialog - Dialog instance * @param text - text to be shown */ void dialog_set_right_button_text(Dialog* dialog, const char* text);