#include #include #include #include #include #include #include #include "../desktop_settings/desktop_settings.h" #include "../desktop_i.h" #include "desktop_view_locked.h" #define DOOR_MOVING_INTERVAL_MS (1000 / 16) #define UNLOCKED_HINT_TIMEOUT_MS (2000) #define DOOR_OFFSET_START -55 #define DOOR_OFFSET_END 0 #define DOOR_L_FINAL_POS 0 #define DOOR_R_FINAL_POS 60 #define UNLOCK_CNT 3 #define UNLOCK_RST_TIMEOUT 600 struct DesktopViewLocked { View* view; DesktopViewLockedCallback callback; void* context; TimerHandle_t timer; uint8_t lock_count; uint32_t lock_lastpress; }; typedef struct { uint32_t hint_icon_expire_at; bool unlocked_hint; bool locked; bool pin_locked; int8_t door_offset; bool doors_closing; } DesktopViewLockedModel; void desktop_view_locked_set_callback( DesktopViewLocked* locked_view, DesktopViewLockedCallback callback, void* context) { furi_assert(locked_view); furi_assert(callback); locked_view->callback = callback; locked_view->context = context; } static void locked_view_timer_callback(TimerHandle_t timer) { DesktopViewLocked* locked_view = pvTimerGetTimerID(timer); locked_view->callback(DesktopLockedEventUpdate, locked_view->context); } static void desktop_view_locked_doors_draw(Canvas* canvas, DesktopViewLockedModel* model) { int8_t offset = model->door_offset; uint8_t door_left_x = DOOR_L_FINAL_POS + offset; uint8_t door_right_x = DOOR_R_FINAL_POS - offset; uint8_t height = icon_get_height(&I_DoorLeft_70x55); canvas_draw_icon(canvas, door_left_x, canvas_height(canvas) - height, &I_DoorLeft_70x55); canvas_draw_icon(canvas, door_right_x, canvas_height(canvas) - height, &I_DoorRight_70x55); } static bool desktop_view_locked_doors_move(DesktopViewLockedModel* model) { bool stop = false; if(model->door_offset < DOOR_OFFSET_END) { model->door_offset = CLAMP(model->door_offset + 5, DOOR_OFFSET_END, DOOR_OFFSET_START); stop = true; } return stop; } static void desktop_view_locked_update_hint_icon_timeout(DesktopViewLocked* locked_view) { DesktopViewLockedModel* model = view_get_model(locked_view->view); model->hint_icon_expire_at = osKernelGetTickCount() + osKernelGetTickFreq(); view_commit_model(locked_view->view, true); } void desktop_view_locked_update(DesktopViewLocked* locked_view) { bool stop_timer = false; DesktopViewLockedModel* model = view_get_model(locked_view->view); if(model->locked) { model->doors_closing = desktop_view_locked_doors_move(model); stop_timer = !model->doors_closing; } else { model->unlocked_hint = false; stop_timer = true; } view_commit_model(locked_view->view, true); if(stop_timer) { xTimerStop(locked_view->timer, portMAX_DELAY); } } static void desktop_view_locked_draw(Canvas* canvas, void* model) { DesktopViewLockedModel* m = model; uint32_t now = osKernelGetTickCount(); canvas_set_color(canvas, ColorBlack); if(m->locked) { if(m->doors_closing) { desktop_view_locked_doors_draw(canvas, m); canvas_set_font(canvas, FontPrimary); elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Locked"); } else if((now < m->hint_icon_expire_at) && !m->pin_locked) { canvas_set_font(canvas, FontSecondary); elements_bold_rounded_frame(canvas, 14, 2 + STATUS_BAR_Y_SHIFT, 99, 48); elements_multiline_text(canvas, 65, 20 + STATUS_BAR_Y_SHIFT, "To unlock\npress:"); canvas_draw_icon(canvas, 65, 36 + STATUS_BAR_Y_SHIFT, &I_Back3_45x8); canvas_draw_icon(canvas, 16, 7 + STATUS_BAR_Y_SHIFT, &I_WarningDolphin_45x42); canvas_draw_dot(canvas, 17, 61); } } else { if(m->unlocked_hint) { canvas_set_font(canvas, FontPrimary); elements_multiline_text_framed(canvas, 42, 30 + STATUS_BAR_Y_SHIFT, "Unlocked"); } } } View* desktop_view_locked_get_view(DesktopViewLocked* locked_view) { furi_assert(locked_view); return locked_view->view; } static bool desktop_view_locked_input(InputEvent* event, void* context) { furi_assert(event); furi_assert(context); DesktopViewLocked* locked_view = context; bool locked = false; bool locked_with_pin = false; bool doors_closing = false; uint32_t press_time = xTaskGetTickCount(); { DesktopViewLockedModel* model = view_get_model(locked_view->view); bool changed = false; locked = model->locked; locked_with_pin = model->pin_locked; doors_closing = model->doors_closing; if(!locked && model->unlocked_hint && event->type == InputTypePress) { model->unlocked_hint = false; changed = true; } view_commit_model(locked_view->view, changed); } if(!locked || doors_closing || (event->type != InputTypeShort)) { return locked; } if(locked_with_pin) { locked_view->callback(DesktopLockedEventShowPinInput, locked_view->context); } else { if(press_time - locked_view->lock_lastpress > UNLOCK_RST_TIMEOUT) { locked_view->lock_lastpress = press_time; locked_view->lock_count = 0; } desktop_view_locked_update_hint_icon_timeout(locked_view); if(event->key == InputKeyBack) { locked_view->lock_lastpress = press_time; locked_view->lock_count++; if(locked_view->lock_count == UNLOCK_CNT) { desktop_view_locked_unlock(locked_view); locked_view->callback(DesktopLockedEventUnlocked, locked_view->context); } } else { locked_view->lock_count = 0; } locked_view->lock_lastpress = press_time; } return locked; } DesktopViewLocked* desktop_view_locked_alloc() { DesktopViewLocked* locked_view = malloc(sizeof(DesktopViewLocked)); locked_view->view = view_alloc(); locked_view->timer = xTimerCreate(NULL, 1000 / 16, pdTRUE, locked_view, locked_view_timer_callback); locked_view->view = view_alloc(); view_allocate_model(locked_view->view, ViewModelTypeLocking, sizeof(DesktopViewLockedModel)); view_set_context(locked_view->view, locked_view); view_set_draw_callback(locked_view->view, desktop_view_locked_draw); view_set_input_callback(locked_view->view, desktop_view_locked_input); return locked_view; } void desktop_view_locked_free(DesktopViewLocked* locked_view) { furi_assert(locked_view); osTimerDelete(locked_view->timer); view_free(locked_view->view); free(locked_view); } void desktop_view_locked_close_doors(DesktopViewLocked* locked_view) { DesktopViewLockedModel* model = view_get_model(locked_view->view); model->doors_closing = true; model->door_offset = DOOR_OFFSET_START; view_commit_model(locked_view->view, true); xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(DOOR_MOVING_INTERVAL_MS), portMAX_DELAY); } void desktop_view_locked_lock(DesktopViewLocked* locked_view, bool pin_locked) { DesktopViewLockedModel* model = view_get_model(locked_view->view); model->locked = true; model->pin_locked = pin_locked; view_commit_model(locked_view->view, true); } void desktop_view_locked_unlock(DesktopViewLocked* locked_view) { furi_assert(locked_view); locked_view->lock_count = 0; DesktopViewLockedModel* model = view_get_model(locked_view->view); model->locked = false; model->pin_locked = false; model->unlocked_hint = true; view_commit_model(locked_view->view, true); xTimerChangePeriod(locked_view->timer, pdMS_TO_TICKS(UNLOCKED_HINT_TIMEOUT_MS), portMAX_DELAY); }