#include "lfrfid_app_scene_read_menu.h" typedef enum { SubmenuWrite, SubmenuSave, SubmenuEmulate, } SubmenuIndex; void LfRfidAppSceneReadKeyMenu::on_enter(LfRfidApp* app, bool need_restore) { auto submenu = app->view_controller.get(); submenu->add_item("Write", SubmenuWrite, submenu_callback, app); submenu->add_item("Save", SubmenuSave, submenu_callback, app); submenu->add_item("Emulate", SubmenuEmulate, submenu_callback, app); if(need_restore) { submenu->set_selected_item(submenu_item_selected); } app->view_controller.switch_to(); } bool LfRfidAppSceneReadKeyMenu::on_event(LfRfidApp* app, LfRfidApp::Event* event) { bool consumed = false; if(event->type == LfRfidApp::EventType::MenuSelected) { submenu_item_selected = event->payload.menu_index; switch(event->payload.menu_index) { case SubmenuWrite: app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::Write); break; case SubmenuSave: app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::SaveName); break; case SubmenuEmulate: app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::Emulate); break; } consumed = true; } else if(event->type == LfRfidApp::EventType::Back) { app->scene_controller.switch_to_previous_scene(); consumed = true; } return consumed; } void LfRfidAppSceneReadKeyMenu::on_exit(LfRfidApp* app) { app->view_controller.get()->clean(); } void LfRfidAppSceneReadKeyMenu::submenu_callback(void* context, uint32_t index) { LfRfidApp* app = static_cast(context); LfRfidApp::Event event; event.type = LfRfidApp::EventType::MenuSelected; event.payload.menu_index = index; app->view_controller.send_event(&event); }