#pragma once #include "flipper.h" #ifdef APP_TEST void flipper_test_app(void* p); #endif void application_blink(void* p); void application_uart_write(void* p); void application_ipc_display(void* p); void application_ipc_widget(void* p); void application_input_dump(void* p); void display_u8g2(void* p); void u8g2_example(void* p); void input_task(void* p); void menu_task(void* p); void coreglitch_demo_0(void* p); void u8g2_qrcode(void* p); void fatfs_list(void* p); void gui_task(void* p); void backlight_control(void* p); void app_loader(void* p); const FlipperStartupApp FLIPPER_STARTUP[] = { #ifdef APP_DISPLAY {.app = display_u8g2, .name = "display_u8g2", .libs = {0}}, #endif #ifdef APP_INPUT {.app = input_task, .name = "input_task", .libs = {0}}, #endif #ifdef APP_GUI {.app = backlight_control, .name = "backlight_control", .libs = {1, FURI_LIB{"input_task"}}}, {.app = gui_task, .name = "gui_task", .libs = {0}}, #endif #ifdef APP_MENU {.app = menu_task, .name = "menu_task", .libs = {1, FURI_LIB{"gui_task"}}}, {.app = app_loader, .name = "app_loader", .libs = {1, FURI_LIB{"menu_task"}}}, #endif // {.app = coreglitch_demo_0, .name = "coreglitch_demo_0", .libs = ""}, #ifdef APP_TEST {.app = flipper_test_app, .name = "test app", .libs = {0}}, #endif #ifdef APP_EXAMPLE_IPC {.app = application_ipc_display, .name = "ipc display", .libs = {0}}, {.app = application_ipc_widget, .name = "ipc widget", .libs = {0}}, #endif #ifdef APP_EXAMPLE_QRCODE {.app = u8g2_qrcode, .name = "u8g2_qrcode", .libs = {1, FURI_LIB{"display_u8g2"}}}, #endif #ifdef APP_EXAMPLE_FATFS {.app = fatfs_list, .name = "fatfs_list", .libs = {2, FURI_LIB{"display_u8g2", "input_task"}}}, #endif #ifdef APP_EXAMPLE_DISPLAY {.app = u8g2_example, .name = "u8g2_example", .libs = {1, FURI_LIB{"display_u8g2"}}}, #endif };