#include "../ibutton_i.h" #include enum SubmenuIndex { SubmenuIndexEmulate, SubmenuIndexWriteBlank, SubmenuIndexWriteCopy, SubmenuIndexEdit, SubmenuIndexDelete, SubmenuIndexInfo, }; void ibutton_scene_saved_key_menu_on_enter(void* context) { iButton* ibutton = context; Submenu* submenu = ibutton->submenu; const uint32_t features = ibutton_protocols_get_features( ibutton->protocols, ibutton_key_get_protocol_id(ibutton->key)); submenu_add_item(submenu, "Emulate", SubmenuIndexEmulate, ibutton_submenu_callback, ibutton); if(features & iButtonProtocolFeatureWriteBlank) { submenu_add_item( submenu, "Write Blank", SubmenuIndexWriteBlank, ibutton_submenu_callback, ibutton); } if(features & iButtonProtocolFeatureWriteCopy) { submenu_add_item( submenu, "Write Copy", SubmenuIndexWriteCopy, ibutton_submenu_callback, ibutton); } submenu_add_item(submenu, "Edit", SubmenuIndexEdit, ibutton_submenu_callback, ibutton); submenu_add_item(submenu, "Delete", SubmenuIndexDelete, ibutton_submenu_callback, ibutton); submenu_add_item(submenu, "Info", SubmenuIndexInfo, ibutton_submenu_callback, ibutton); submenu_set_selected_item( submenu, scene_manager_get_scene_state(ibutton->scene_manager, iButtonSceneSavedKeyMenu)); view_dispatcher_switch_to_view(ibutton->view_dispatcher, iButtonViewSubmenu); } bool ibutton_scene_saved_key_menu_on_event(void* context, SceneManagerEvent event) { iButton* ibutton = context; SceneManager* scene_manager = ibutton->scene_manager; bool consumed = false; if(event.type == SceneManagerEventTypeCustom) { scene_manager_set_scene_state(scene_manager, iButtonSceneSavedKeyMenu, event.event); consumed = true; if(event.event == SubmenuIndexEmulate) { scene_manager_next_scene(scene_manager, iButtonSceneEmulate); DOLPHIN_DEED(DolphinDeedIbuttonEmulate); } else if(event.event == SubmenuIndexWriteBlank) { ibutton->write_mode = iButtonWriteModeBlank; scene_manager_next_scene(scene_manager, iButtonSceneWrite); } else if(event.event == SubmenuIndexWriteCopy) { ibutton->write_mode = iButtonWriteModeCopy; scene_manager_next_scene(scene_manager, iButtonSceneWrite); } else if(event.event == SubmenuIndexEdit) { scene_manager_next_scene(scene_manager, iButtonSceneAddValue); } else if(event.event == SubmenuIndexDelete) { scene_manager_next_scene(scene_manager, iButtonSceneDeleteConfirm); } else if(event.event == SubmenuIndexInfo) { scene_manager_next_scene(scene_manager, iButtonSceneInfo); } } else if(event.type == SceneManagerEventTypeBack) { scene_manager_set_scene_state( scene_manager, iButtonSceneSavedKeyMenu, SubmenuIndexEmulate); // Event is not consumed } return consumed; } void ibutton_scene_saved_key_menu_on_exit(void* context) { iButton* ibutton = context; submenu_reset(ibutton->submenu); }