#pragma once #include "generic_element.h" class StringElement : public GenericElement { public: StringElement(); ~StringElement() final; void draw(Canvas* canvas) final; bool input(InputEvent* event) final; void set_text( const char* text = NULL, uint8_t x = 0, uint8_t y = 0, Align horizontal = AlignLeft, Align vertical = AlignTop, Font font = FontPrimary); private: const char* text = NULL; uint8_t x = 0; uint8_t y = 0; Align horizontal = AlignLeft; Align vertical = AlignTop; Font font = FontPrimary; };